pan/mdg: Drop unused stage parameter to disassembler

No longer used but was adding a dependency on compiler/shader_enums.h

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8829>
This commit is contained in:
Alyssa Rosenzweig
2021-01-18 14:10:13 -05:00
committed by Marge Bot
parent a00db92e49
commit 53c672aa12
4 changed files with 5 additions and 10 deletions
+1 -3
View File
@@ -568,9 +568,7 @@ pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
stats.helper_invocations = false;
} else {
stats = disassemble_midgard(pandecode_dump_stream,
code, sz, gpu_id,
type == MALI_JOB_TYPE_TILER ?
MESA_SHADER_FRAGMENT : MESA_SHADER_VERTEX);
code, sz, gpu_id);
}
unsigned nr_threads =
+1 -1
View File
@@ -1584,7 +1584,7 @@ print_texture_word(FILE *fp, uint32_t *word, unsigned tabs, unsigned in_reg_base
}
struct midgard_disasm_stats
disassemble_midgard(FILE *fp, uint8_t *code, size_t size, unsigned gpu_id, gl_shader_stage stage)
disassemble_midgard(FILE *fp, uint8_t *code, size_t size, unsigned gpu_id)
{
uint32_t *words = (uint32_t *) code;
unsigned num_words = size / 4;
+1 -2
View File
@@ -1,5 +1,4 @@
#include <stddef.h>
#include "compiler/shader_enums.h"
struct midgard_disasm_stats {
/* Counts gleaned from disassembly, or negative if the field cannot be
@@ -24,4 +23,4 @@ struct midgard_disasm_stats {
};
struct midgard_disasm_stats
disassemble_midgard(FILE *fp, uint8_t *code, size_t size, unsigned gpu_id, gl_shader_stage stage);
disassemble_midgard(FILE *fp, uint8_t *code, size_t size, unsigned gpu_id);
+2 -4
View File
@@ -3173,10 +3173,8 @@ midgard_compile_shader_nir(void *mem_ctx, nir_shader *nir,
program->tls_size = ctx->tls_size;
if ((midgard_debug & MIDGARD_DBG_SHADERS) && !nir->info.internal) {
disassemble_midgard(stdout,
program->compiled.data,
program->compiled.size,
inputs->gpu_id, ctx->stage);
disassemble_midgard(stdout, program->compiled.data,
program->compiled.size, inputs->gpu_id);
}
if ((midgard_debug & MIDGARD_DBG_SHADERDB || inputs->shaderdb) &&