st/dri: Add some debug code

This commit is contained in:
Jakob Bornecrantz
2009-08-26 14:30:54 +02:00
parent 57230d96ed
commit 53b3cdaee2
@@ -57,8 +57,10 @@ dri_surface_from_handle(struct drm_api *api,
struct pipe_buffer *buf = NULL;
buf = api->buffer_from_handle(api, screen, "dri2 buffer", handle);
if (!buf)
if (!buf) {
debug_printf("%s: Failed to get buffer from handle\n", __func__);
return NULL;
}
memset(&templat, 0, sizeof(templat));
templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
@@ -75,8 +77,10 @@ dri_surface_from_handle(struct drm_api *api,
/* we don't need the buffer from this point on */
pipe_buffer_reference(&buf, NULL);
if (!texture)
if (!texture) {
debug_printf("%s: Failed to blanket the buffer with a texture\n", __func__);
return NULL;
}
surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
PIPE_BUFFER_USAGE_GPU_READ |