radv: tweak lower_shader_calls parameters
On Q2RTX shaders : MaxWaves: 62 -> 69 (+11.29%) Instrs: 41626 -> 41575 (-0.12%); split: -0.27%, +0.15% CodeSize: 224960 -> 223740 (-0.54%); split: -0.62%, +0.08% VGPRs: 800 -> 704 (-12.00%) Scratch: 75776 -> 70656 (-6.76%) Latency: 922219 -> 977997 (+6.05%) InvThroughput: 212154 -> 201746 (-4.91%); split: -5.54%, +0.64% VClause: 1120 -> 1155 (+3.12%); split: -1.88%, +5.00% SClause: 1148 -> 1144 (-0.35%); split: -0.70%, +0.35% Copies: 5840 -> 5788 (-0.89%); split: -0.94%, +0.05% PreVGPRs: 753 -> 651 (-13.55%) Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16556>
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@@ -1623,6 +1623,7 @@ create_rt_shader(struct radv_device *device, const VkRayTracingPipelineCreateInf
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const nir_lower_shader_calls_options opts = {
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.address_format = nir_address_format_32bit_offset,
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.stack_alignment = 16,
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.localized_loads = true
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};
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uint32_t num_resume_shaders = 0;
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nir_shader **resume_shaders = NULL;
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