mesa: fix popping of texture state for GL_TEXTURE_BUFFER

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=36032
This commit is contained in:
Brian Paul
2011-04-06 12:45:21 -06:00
parent c1f4b2364f
commit 53245fffc0
+2
View File
@@ -790,6 +790,8 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate)
!ctx->Extensions.MESA_texture_array) {
continue;
}
else if (obj->Target == GL_TEXTURE_BUFFER)
continue;
target = obj->Target;