add error checks for framebuffer completeness
This commit is contained in:
+41
-4
@@ -153,14 +153,20 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
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return;
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}
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if (!ctx->Current.RasterPosValid) {
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return; /* not an error */
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}
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if (ctx->NewState) {
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_mesa_update_state(ctx);
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}
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if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
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_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
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"glDrawPixels(incomplete framebuffer)" );
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return;
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}
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if (!ctx->Current.RasterPosValid) {
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return;
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}
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if (ctx->RenderMode == GL_RENDER) {
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/* Round, to satisfy conformance tests (matches SGI's OpenGL) */
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GLint x = IROUND(ctx->Current.RasterPos[0]);
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@@ -246,6 +252,13 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
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_mesa_update_state(ctx);
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}
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if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
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ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
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_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
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"glCopyPixels(incomplete framebuffer)" );
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return;
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}
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if (!ctx->Current.RasterPosValid) {
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return;
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}
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@@ -281,6 +294,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
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GLenum format, GLenum type, GLvoid *pixels )
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{
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GET_CURRENT_CONTEXT(ctx);
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const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
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if (width < 0 || height < 0) {
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@@ -297,6 +311,17 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
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if (ctx->NewState)
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_mesa_update_state(ctx);
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if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
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_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
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"glReadPixels(incomplete framebuffer)" );
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return;
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}
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if (!rb) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)");
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return;
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}
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ctx->Driver.ReadPixels(ctx, x, y, width, height,
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format, type, &ctx->Pack, pixels);
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}
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@@ -330,6 +355,12 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
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_mesa_update_state(ctx);
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}
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if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
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_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
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"glBitmap(incomplete framebuffer)");
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return;
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}
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if (ctx->RenderMode == GL_RENDER) {
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/* Truncate, to satisfy conformance tests (matches SGI's OpenGL). */
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GLint x = IFLOOR(ctx->Current.RasterPos[0] - xorig);
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@@ -390,6 +421,12 @@ _mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height,
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_mesa_update_state(ctx);
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}
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if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
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_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
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"glDrawDepthPixelsMESA(incomplete framebuffer)");
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return;
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}
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if (ctx->RenderMode == GL_RENDER) {
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/* Round, to satisfy conformance tests (matches SGI's OpenGL) */
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GLint x = IROUND(ctx->Current.RasterPos[0]);
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