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@@ -3523,10 +3523,8 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
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/**
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* Error checking for glCompressedTexSubImage[123]D().
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* \warning There are some bad assumptions here about the size of compressed
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* texture tiles (multiple of 4) used to test the validity of the
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* offset and size parameters.
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* First-part of error checking for glCompressedTexSubImage[123]D().
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* These are the checks which are independent of the destination image.
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* \return error code or GL_NO_ERROR.
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*/
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static GLenum
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