mesa: remove useless check in _mesa_update_pixel()

The only caller is _mesa_update_state_locked() which already
checks if _NEW_PIXEL is set before calling _mesa_update_pixel().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Samuel Pitoiset
2017-06-06 22:58:12 +02:00
parent f7741985be
commit 51854def8a
3 changed files with 4 additions and 5 deletions
+2 -3
View File
@@ -626,10 +626,9 @@ update_image_transfer_state(struct gl_context *ctx)
/**
* Update mesa pixel transfer derived state.
*/
void _mesa_update_pixel( struct gl_context *ctx, GLuint new_state )
void _mesa_update_pixel( struct gl_context *ctx )
{
if (new_state & _NEW_PIXEL)
update_image_transfer_state(ctx);
update_image_transfer_state(ctx);
}
+1 -1
View File
@@ -64,7 +64,7 @@ void GLAPIENTRY
_mesa_PixelTransferi( GLenum pname, GLint param );
extern void
_mesa_update_pixel( struct gl_context *ctx, GLuint newstate );
_mesa_update_pixel( struct gl_context *ctx );
extern void
_mesa_init_pixel( struct gl_context * ctx );
+1 -1
View File
@@ -382,7 +382,7 @@ _mesa_update_state_locked( struct gl_context *ctx )
_mesa_update_stencil( ctx );
if (new_state & _NEW_PIXEL)
_mesa_update_pixel( ctx, new_state );
_mesa_update_pixel( ctx );
/* ctx->_NeedEyeCoords is now up to date.
*