fallback on polygon.stippleflag (thanks Keith)

This commit is contained in:
Alan Hourihane
2005-01-11 15:24:24 +00:00
parent 0275d921ac
commit 51365b2d0d
+1 -1
View File
@@ -786,7 +786,7 @@ static void viaPolygonStipple( GLcontext *ctx, const GLubyte *mask )
/* Fallback for the CLE266 case as it doesn't seem to work */
if (vmesa->viaScreen->deviceID == VIA_CLE266) {
FALLBACK( vmesa, VIA_FALLBACK_STIPPLE, GL_TRUE);
FALLBACK( vmesa, VIA_FALLBACK_STIPPLE, ctx->Polygon.StippleFlag);
} else {
for (i=0;i<128;i++)
s[i] = mask[i];