Make softpipe behave more like a real driver by always allocating something
in the state functions.
This commit is contained in:
@@ -34,9 +34,9 @@ void *
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softpipe_create_blend_state(struct pipe_context *pipe,
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const struct pipe_blend_state *blend)
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{
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/* means that we just want pipe_blend_state and don't have
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* anything specific */
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return 0;
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struct pipe_blend_state *state = malloc(sizeof(struct pipe_blend_state));
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memcpy(state, blend, sizeof(struct pipe_blend_state));
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return state;
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}
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void softpipe_bind_blend_state( struct pipe_context *pipe,
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@@ -50,9 +50,9 @@ void softpipe_bind_blend_state( struct pipe_context *pipe,
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}
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void softpipe_delete_blend_state(struct pipe_context *pipe,
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void *blend )
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void *blend)
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{
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/* do nothing */
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free(blend);
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}
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@@ -75,7 +75,9 @@ void *
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softpipe_create_alpha_test_state(struct pipe_context *pipe,
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const struct pipe_alpha_test_state *alpha)
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{
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return 0;
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struct pipe_alpha_test_state *state = malloc(sizeof(struct pipe_alpha_test_state));
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memcpy(state, alpha, sizeof(struct pipe_alpha_test_state));
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return state;
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}
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void
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@@ -93,14 +95,17 @@ void
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softpipe_delete_alpha_test_state(struct pipe_context *pipe,
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void *alpha)
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{
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/* do nothing */
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free(alpha);
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}
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void *
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softpipe_create_depth_stencil_state(struct pipe_context *pipe,
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const struct pipe_depth_stencil_state *depth_stencil)
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{
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return 0;
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struct pipe_depth_stencil_state *state =
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malloc(sizeof(struct pipe_depth_stencil_state));
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memcpy(state, depth_stencil, sizeof(struct pipe_depth_stencil_state));
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return state;
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}
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void
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@@ -117,5 +122,5 @@ softpipe_bind_depth_stencil_state(struct pipe_context *pipe,
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void
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softpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
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{
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/* do nothing */
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free(depth);
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}
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@@ -40,7 +40,9 @@ void * softpipe_create_fs_state(struct pipe_context *pipe,
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* that now.
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*/
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return 0;
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struct pipe_shader_state *state = malloc(sizeof(struct pipe_shader_state));
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memcpy(state, templ, sizeof(struct pipe_shader_state));
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return state;
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}
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void softpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
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@@ -55,6 +57,7 @@ void softpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
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void softpipe_delete_fs_state(struct pipe_context *pipe,
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void *shader)
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{
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free(shader);
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}
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@@ -36,7 +36,10 @@ void *
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softpipe_create_rasterizer_state(struct pipe_context *pipe,
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const struct pipe_rasterizer_state *setup)
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{
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return 0;
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struct pipe_rasterizer_state *state =
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malloc(sizeof(struct pipe_rasterizer_state));
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memcpy(state, setup, sizeof(struct pipe_rasterizer_state));
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return state;
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}
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void softpipe_bind_rasterizer_state(struct pipe_context *pipe,
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@@ -55,7 +58,7 @@ void softpipe_bind_rasterizer_state(struct pipe_context *pipe,
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void softpipe_delete_rasterizer_state(struct pipe_context *pipe,
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void *rasterizer)
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{
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/* do nothing */
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free(rasterizer);
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}
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@@ -36,7 +36,9 @@ void *
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softpipe_create_sampler_state(struct pipe_context *pipe,
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const struct pipe_sampler_state *sampler)
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{
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return 0;
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struct pipe_sampler_state *state = malloc(sizeof(struct pipe_sampler_state));
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memcpy(state, sampler, sizeof(struct pipe_sampler_state));
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return state;
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}
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void
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@@ -56,7 +58,7 @@ void
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softpipe_delete_sampler_state(struct pipe_context *pipe,
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void *sampler)
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{
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/* do nothing */
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free(sampler);
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}
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