draw: Add a null check for draw.
There is an earlier null check for draw so draw could be null here as well. Fixes "Dereference after null check" defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -237,7 +237,7 @@ draw_unfilled_prepare_outputs( struct draw_context *draw,
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boolean is_unfilled = (rast &&
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(rast->fill_front != PIPE_POLYGON_MODE_FILL ||
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rast->fill_back != PIPE_POLYGON_MODE_FILL));
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const struct draw_fragment_shader *fs = draw->fs.fragment_shader;
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const struct draw_fragment_shader *fs = draw ? draw->fs.fragment_shader : 0;
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if (is_unfilled && fs && fs->info.uses_frontface) {
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unfilled->face_slot = draw_alloc_extra_vertex_attrib(
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