pan/bi: Allow subpass sampler dims
Those are just regular 2D[MS] textures. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28417>
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@@ -2982,6 +2982,8 @@ bifrost_tex_format(enum glsl_sampler_dim dim)
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case GLSL_SAMPLER_DIM_MS:
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case GLSL_SAMPLER_DIM_EXTERNAL:
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case GLSL_SAMPLER_DIM_RECT:
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case GLSL_SAMPLER_DIM_SUBPASS:
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case GLSL_SAMPLER_DIM_SUBPASS_MS:
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return 2;
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case GLSL_SAMPLER_DIM_3D:
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