vk/device: Allow for starting a new surface state buffer

This commit allows for us to create a whole new surface state buffer when
the old one runs out of room.  We simply re-emit the state base address for
the new state, re-emit binding tables, and keep going.
This commit is contained in:
Jason Ekstrand
2015-05-29 09:40:03 -07:00
parent c4bd5f87a0
commit 4ffbab5ae0
3 changed files with 126 additions and 26 deletions
+8 -3
View File
@@ -273,9 +273,14 @@ anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer)
}
assert(first_bbo->prev_batch_bo == NULL);
relocate_bo(&cmd_buffer->surface_bo,
cmd_buffer->surface_relocs.relocs,
cmd_buffer->surface_relocs.num_relocs, aub_bos);
for (struct anv_batch_bo *bbo = cmd_buffer->surface_batch_bo;
bbo != NULL; bbo = bbo->prev_batch_bo) {
/* Handle relocations for this surface state BO */
relocate_bo(&bbo->bo,
&cmd_buffer->surface_relocs.relocs[bbo->first_reloc],
bbo->num_relocs, aub_bos);
}
for (uint32_t i = 0; i < cmd_buffer->bo_count; i++) {
bo = cmd_buffer->exec2_bos[i];
+116 -21
View File
@@ -2285,16 +2285,23 @@ anv_cmd_buffer_destroy(struct anv_device *device,
struct anv_batch_bo *bbo = cmd_buffer->last_batch_bo;
while (bbo->prev_batch_bo) {
struct anv_batch_bo *prev = bbo->prev_batch_bo;
anv_batch_bo_destroy(bbo, cmd_buffer->device);
anv_batch_bo_destroy(bbo, device);
bbo = prev;
}
anv_reloc_list_finish(&cmd_buffer->batch.relocs, device);
anv_bo_pool_free(&device->batch_bo_pool, &cmd_buffer->surface_bo);
/* Destroy all of the surface state buffers */
bbo = cmd_buffer->surface_batch_bo;
while (bbo->prev_batch_bo) {
struct anv_batch_bo *prev = bbo->prev_batch_bo;
anv_batch_bo_destroy(bbo, device);
bbo = prev;
}
anv_reloc_list_finish(&cmd_buffer->surface_relocs, device);
anv_state_stream_finish(&cmd_buffer->surface_state_stream);
anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
anv_state_stream_finish(&cmd_buffer->binding_table_state_stream);
anv_reloc_list_finish(&cmd_buffer->batch.relocs, device);
anv_device_free(device, cmd_buffer->exec2_objects);
anv_device_free(device, cmd_buffer->exec2_bos);
anv_device_free(device, cmd_buffer);
@@ -2377,13 +2384,17 @@ VkResult anv_CreateCommandBuffer(
anv_batch_bo_start(cmd_buffer->last_batch_bo, &cmd_buffer->batch,
GEN8_MI_BATCH_BUFFER_START_length * 4);
result = anv_bo_pool_alloc(&device->batch_bo_pool, &cmd_buffer->surface_bo);
result = anv_batch_bo_create(device, &cmd_buffer->surface_batch_bo);
if (result != VK_SUCCESS)
goto fail_batch_relocs;
cmd_buffer->surface_batch_bo->first_reloc = 0;
result = anv_reloc_list_init(&cmd_buffer->surface_relocs, device);
if (result != VK_SUCCESS)
goto fail_ss_batch_bo;
/* Start surface_next at 1 so surface offset 0 is invalid. */
cmd_buffer->surface_next = 1;
anv_reloc_list_init(&cmd_buffer->surface_relocs, device);
cmd_buffer->exec2_objects = NULL;
cmd_buffer->exec2_bos = NULL;
@@ -2407,6 +2418,8 @@ VkResult anv_CreateCommandBuffer(
return VK_SUCCESS;
fail_ss_batch_bo:
anv_batch_bo_destroy(cmd_buffer->surface_batch_bo, device);
fail_batch_relocs:
anv_reloc_list_finish(&cmd_buffer->batch.relocs, device);
fail_batch_bo:
@@ -2429,7 +2442,7 @@ anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
.GeneralStateBufferSize = 0xfffff,
.GeneralStateBufferSizeModifyEnable = true,
.SurfaceStateBaseAddress = { &cmd_buffer->surface_bo, 0 },
.SurfaceStateBaseAddress = { &cmd_buffer->surface_batch_bo->bo, 0 },
.SurfaceStateMemoryObjectControlState = GEN8_MOCS,
.SurfaceStateBaseAddressModifyEnable = true,
@@ -2599,6 +2612,9 @@ VkResult anv_EndCommandBuffer(
anv_batch_emit(batch, GEN8_MI_NOOP);
anv_batch_bo_finish(cmd_buffer->last_batch_bo, &cmd_buffer->batch);
cmd_buffer->surface_batch_bo->num_relocs =
cmd_buffer->surface_relocs.num_relocs - cmd_buffer->surface_batch_bo->first_reloc;
cmd_buffer->surface_batch_bo->length = cmd_buffer->surface_next;
cmd_buffer->bo_count = 0;
cmd_buffer->need_reloc = false;
@@ -2606,10 +2622,13 @@ VkResult anv_EndCommandBuffer(
/* Lock for access to bo->index. */
pthread_mutex_lock(&device->mutex);
/* Add block pool bos first so we can add them with their relocs. */
anv_cmd_buffer_add_bo(cmd_buffer, &cmd_buffer->surface_bo,
cmd_buffer->surface_relocs.relocs,
cmd_buffer->surface_relocs.num_relocs);
/* Add surface state bos first so we can add them with their relocs. */
for (struct anv_batch_bo *bbo = cmd_buffer->surface_batch_bo;
bbo != NULL; bbo = bbo->prev_batch_bo) {
anv_cmd_buffer_add_bo(cmd_buffer, &bbo->bo,
&cmd_buffer->surface_relocs.relocs[bbo->first_reloc],
bbo->num_relocs);
}
/* Add all of the BOs referenced by surface state */
anv_cmd_buffer_add_validate_bos(cmd_buffer, &cmd_buffer->surface_relocs);
@@ -2674,7 +2693,15 @@ VkResult anv_ResetCommandBuffer(
anv_batch_bo_start(cmd_buffer->last_batch_bo, &cmd_buffer->batch,
GEN8_MI_BATCH_BUFFER_START_length * 4);
cmd_buffer->surface_next = 0;
/* Delete all but the first batch bo */
while (cmd_buffer->surface_batch_bo->prev_batch_bo) {
struct anv_batch_bo *prev = cmd_buffer->surface_batch_bo->prev_batch_bo;
anv_batch_bo_destroy(cmd_buffer->surface_batch_bo, cmd_buffer->device);
cmd_buffer->surface_batch_bo = prev;
}
assert(cmd_buffer->surface_batch_bo->prev_batch_bo == NULL);
cmd_buffer->surface_next = 1;
cmd_buffer->surface_relocs.num_relocs = 0;
return VK_SUCCESS;
@@ -2740,15 +2767,46 @@ anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer,
struct anv_state state;
state.offset = ALIGN_U32(cmd_buffer->surface_next, alignment);
state.map = cmd_buffer->surface_bo.map + state.offset;
if (state.offset + size > cmd_buffer->surface_batch_bo->bo.size)
return (struct anv_state) { 0 };
state.map = cmd_buffer->surface_batch_bo->bo.map + state.offset;
state.alloc_size = size;
cmd_buffer->surface_next = state.offset + size;
assert(state.offset + size < cmd_buffer->surface_bo.size);
assert(state.offset + size <= cmd_buffer->surface_batch_bo->bo.size);
return state;
}
static VkResult
anv_cmd_buffer_new_surface_state_bo(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_batch_bo *new_bbo, *old_bbo = cmd_buffer->surface_batch_bo;
/* Finish off the old buffer */
old_bbo->num_relocs =
cmd_buffer->surface_relocs.num_relocs - old_bbo->first_reloc;
old_bbo->length = cmd_buffer->surface_next;
VkResult result = anv_batch_bo_create(cmd_buffer->device, &new_bbo);
if (result != VK_SUCCESS)
return result;
new_bbo->first_reloc = cmd_buffer->surface_relocs.num_relocs;
cmd_buffer->surface_next = 1;
new_bbo->prev_batch_bo = old_bbo;
cmd_buffer->surface_batch_bo = new_bbo;
/* Re-emit state base addresses so we get the new surface state base
* address before we start emitting binding tables etc.
*/
anv_cmd_buffer_emit_state_base_address(cmd_buffer);
return VK_SUCCESS;
}
void anv_CmdBindDescriptorSets(
VkCmdBuffer cmdBuffer,
VkPipelineBindPoint pipelineBindPoint,
@@ -2827,7 +2885,7 @@ void anv_CmdBindVertexBuffers(
}
}
static void
static VkResult
cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
unsigned stage)
{
@@ -2849,12 +2907,15 @@ cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
uint32_t surface_count = layout ? layout->stage[stage].surface_count : 0;
if (color_attachments + surface_count == 0)
return;
return VK_SUCCESS;
size = (bias + surface_count) * sizeof(uint32_t);
bt_state = anv_cmd_buffer_alloc_surface_state(cmd_buffer, size, 32);
uint32_t *bt_map = bt_state.map;
if (bt_state.map == NULL)
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
static const uint32_t binding_table_opcodes[] = {
[VK_SHADER_STAGE_VERTEX] = 38,
[VK_SHADER_STAGE_TESS_CONTROL] = 39,
@@ -2876,6 +2937,9 @@ cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
struct anv_state state =
anv_cmd_buffer_alloc_surface_state(cmd_buffer, 64, 64);
if (state.map == NULL)
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
memcpy(state.map, view->surface_state.map, 64);
/* The address goes in dwords 8 and 9 of the SURFACE_STATE */
@@ -2889,7 +2953,7 @@ cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
}
if (layout == NULL)
return;
return VK_SUCCESS;
for (uint32_t set = 0; set < layout->num_sets; set++) {
struct anv_descriptor_set_binding *d = &cmd_buffer->descriptors[set];
@@ -2906,6 +2970,9 @@ cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
struct anv_state state =
anv_cmd_buffer_alloc_surface_state(cmd_buffer, 64, 64);
if (state.map == NULL)
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
uint32_t offset;
if (surface_slots[b].dynamic_slot >= 0) {
uint32_t dynamic_offset =
@@ -2929,25 +2996,30 @@ cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
bt_map[start + b] = state.offset;
}
}
return VK_SUCCESS;
}
static void
static VkResult
cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer, unsigned stage)
{
struct anv_pipeline_layout *layout = cmd_buffer->pipeline->layout;
struct anv_state state;
if (!layout)
return;
return VK_SUCCESS;
uint32_t sampler_count = layout->stage[stage].sampler_count;
if (sampler_count == 0)
return;
return VK_SUCCESS;
uint32_t size = sampler_count * 16;
state = anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream, size, 32);
if (state.map == NULL)
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
static const uint32_t sampler_state_opcodes[] = {
[VK_SHADER_STAGE_VERTEX] = 43,
[VK_SHADER_STAGE_TESS_CONTROL] = 44, /* HS */
@@ -2981,14 +3053,37 @@ cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer, unsigned stage)
sampler->state, sizeof(sampler->state));
}
}
return VK_SUCCESS;
}
static void
flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
{
VkResult result;
for (uint32_t s = 0; s < VK_NUM_SHADER_STAGE; s++) {
cmd_buffer_emit_binding_table(cmd_buffer, s);
cmd_buffer_emit_samplers(cmd_buffer, s);
result = cmd_buffer_emit_binding_table(cmd_buffer, s);
if (result != VK_SUCCESS)
break;
result = cmd_buffer_emit_samplers(cmd_buffer, s);
if (result != VK_SUCCESS)
break;
}
if (result != VK_SUCCESS) {
assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
result = anv_cmd_buffer_new_surface_state_bo(cmd_buffer);
assert(result == VK_SUCCESS);
for (uint32_t s = 0; s < VK_NUM_SHADER_STAGE; s++) {
result = cmd_buffer_emit_binding_table(cmd_buffer, s);
result = cmd_buffer_emit_samplers(cmd_buffer, s);
}
/* It had better succeed this time */
assert(result == VK_SUCCESS);
}
cmd_buffer->dirty &= ~ANV_CMD_BUFFER_DESCRIPTOR_SET_DIRTY;
+2 -2
View File
@@ -609,7 +609,7 @@ struct anv_vertex_binding {
struct anv_descriptor_set_binding {
struct anv_descriptor_set * set;
uint32_t dynamic_offsets[256];
uint32_t dynamic_offsets[128];
};
struct anv_cmd_buffer {
@@ -626,7 +626,7 @@ struct anv_cmd_buffer {
uint32_t bo_count;
struct anv_batch batch;
struct anv_batch_bo * last_batch_bo;
struct anv_bo surface_bo;
struct anv_batch_bo * surface_batch_bo;
uint32_t surface_next;
struct anv_reloc_list surface_relocs;
struct anv_state_stream binding_table_state_stream;