mesa: remove unused mesa_store_cleartexsubimage, _mesa_store_compressed_teximage

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38587>
This commit is contained in:
Marek Olšák
2025-11-21 19:07:39 -05:00
committed by Marge Bot
parent 30b5d5f9b3
commit 4fba07f74e
2 changed files with 0 additions and 93 deletions
-79
View File
@@ -1152,85 +1152,6 @@ clear_image_to_value(GLubyte *dstMap, GLint dstRowStride,
}
}
/*
* Fallback for Driver.ClearTexSubImage().
*/
void
_mesa_store_cleartexsubimage(struct gl_context *ctx,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
const GLvoid *clearValue)
{
GLubyte *dstMap;
GLint dstRowStride;
GLsizeiptr clearValueSize;
GLsizei z;
clearValueSize = _mesa_get_format_bytes(texImage->TexFormat);
for (z = 0; z < depth; z++) {
st_MapTextureImage(ctx, texImage,
z + zoffset, xoffset, yoffset,
width, height,
GL_MAP_WRITE_BIT,
&dstMap, &dstRowStride);
if (dstMap == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearTex*Image");
return;
}
if (clearValue) {
clear_image_to_value(dstMap, dstRowStride,
width, height,
clearValue,
clearValueSize);
} else {
clear_image_to_zero(dstMap, dstRowStride,
width, height,
clearValueSize);
}
st_UnmapTextureImage(ctx, texImage, z + zoffset);
}
}
/**
* Fallback for Driver.CompressedTexImage()
*/
void
_mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage,
GLsizei imageSize, const GLvoid *data)
{
/* only 2D and 3D compressed images are supported at this time */
if (dims == 1) {
_mesa_problem(ctx, "Unexpected glCompressedTexImage1D call");
return;
}
/* This is pretty simple, because unlike the general texstore path we don't
* have to worry about the usual image unpacking or image transfer
* operations.
*/
assert(texImage);
assert(texImage->Width > 0);
assert(texImage->Height > 0);
assert(texImage->Depth > 0);
/* allocate storage for texture data */
if (!st_AllocTextureImageBuffer(ctx, texImage)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage%uD", dims);
return;
}
st_CompressedTexSubImage(ctx, dims, texImage,
0, 0, 0,
texImage->Width, texImage->Height, texImage->Depth,
texImage->TexFormat,
imageSize, data);
}
/**
* Compute compressed_pixelstore parameters for copying compressed
-14
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@@ -118,20 +118,6 @@ _mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *packing);
extern void
_mesa_store_cleartexsubimage(struct gl_context *ctx,
struct gl_texture_image *texImage,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
const GLvoid *clearValue);
extern void
_mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage,
GLsizei imageSize, const GLvoid *data);
extern void
_mesa_store_compressed_texsubimage(struct gl_context *ctx, GLuint dims,
struct gl_texture_image *texImage,