glsl: Remove unused include from glsl_symbol_table.h

Only function-defs use glsl_type so forward declare instead.
Compile-tested on my Ivy-bridge system.

IWYU also suggests removing #include <new>, and this compiles fine.
I'm not familiar enough with memory management in C/C++ that I feel
comfortable removing this. Insights would be appreciated.

Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
This commit is contained in:
Thomas Helland
2014-06-10 00:57:37 +02:00
committed by Matt Turner
parent 38ffbf459b
commit 4f5445a45d
+1 -1
View File
@@ -32,9 +32,9 @@ extern "C" {
#include "program/symbol_table.h"
}
#include "ir.h"
#include "glsl_types.h"
class symbol_table_entry;
class glsl_type;
/**
* Facade class for _mesa_symbol_table