llvmpipe: Temporary workaround to prevent segfault on array textures.
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@@ -748,6 +748,8 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
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jit_tex->img_stride[j] = lp_tex->img_stride[j];
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}
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/* FIXME: This is incorrect, as currently layer stride depends on miplevel */
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#if 0
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/*
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* We don't use anything like first_element (for buffers) or
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* first_layer (for arrays), instead adjust the last_element
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@@ -763,6 +765,7 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
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assert(view->u.tex.first_layer <= view->u.tex.last_layer);
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assert(view->u.tex.last_layer < res->array_size);
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}
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#endif
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}
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else {
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unsigned view_blocksize = util_format_get_blocksize(view->format);
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