isl/state: Add support for OffsetX/Y in surface state

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
This commit is contained in:
Jason Ekstrand
2016-06-08 16:43:35 -07:00
parent f8984b918a
commit 4f282ff67e
2 changed files with 31 additions and 0 deletions
+3
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@@ -917,6 +917,9 @@ struct isl_surf_fill_state_info {
* Valid values depend on hardware generation.
*/
union isl_color_value clear_color;
/* Intra-tile offset */
uint16_t x_offset_sa, y_offset_sa;
};
struct isl_buffer_fill_state_info {
+28
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@@ -402,6 +402,34 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state,
s.MOCS = info->mocs;
#endif
#if GEN_GEN > 4 || GEN_IS_G4X
if (info->x_offset_sa != 0 || info->y_offset_sa != 0) {
/* There are fairly strict rules about when the offsets can be used.
* These are mostly taken from the Sky Lake PRM documentation for
* RENDER_SURFACE_STATE.
*/
assert(info->surf->tiling != ISL_TILING_LINEAR);
assert(info->surf->dim == ISL_SURF_DIM_2D);
assert(isl_is_pow2(isl_format_get_layout(info->view->format)->bpb));
assert(info->surf->levels == 1);
assert(info->surf->logical_level0_px.array_len == 1);
assert(info->aux_usage == ISL_AUX_USAGE_NONE);
#if GEN_GEN >= 7
s.SurfaceArray = false;
#endif
}
const unsigned x_div = 4;
const unsigned y_div = GEN_GEN >= 8 ? 4 : 2;
assert(info->x_offset_sa % x_div == 0);
assert(info->y_offset_sa % y_div == 0);
s.XOffset = info->x_offset_sa / x_div;
s.YOffset = info->y_offset_sa / y_div;
#else
assert(info->x_offset_sa == 0);
assert(info->y_offset_sa == 0);
#endif
#if GEN_GEN >= 7
if (info->aux_surf && info->aux_usage != ISL_AUX_USAGE_NONE) {
struct isl_tile_info tile_info;