st/mesa: implement zero-stride edge flag by culling primitives
This was unimplemented.
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@@ -132,7 +132,7 @@ static void check_program_state( struct st_context *st )
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static void check_attrib_edgeflag(struct st_context *st)
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{
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const struct gl_client_array **arrays = st->ctx->Array._DrawArrays;
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GLboolean vertdata_edgeflags;
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GLboolean vertdata_edgeflags, edgeflag_culls_prims;
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if (!arrays)
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return;
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@@ -142,6 +142,13 @@ static void check_attrib_edgeflag(struct st_context *st)
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st->vertdata_edgeflags = vertdata_edgeflags;
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st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
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}
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edgeflag_culls_prims = !vertdata_edgeflags &&
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!st->ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0];
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if (edgeflag_culls_prims != st->edgeflag_culls_prims) {
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st->edgeflag_culls_prims = edgeflag_culls_prims;
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st->dirty.st |= ST_NEW_RASTERIZER;
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}
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}
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@@ -236,6 +236,14 @@ static void update_raster_state( struct st_context *st )
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/* ST_NEW_RASTERIZER */
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raster->rasterizer_discard = ctx->RasterDiscard;
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if (st->edgeflag_culls_prims) {
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/* All edge flags are FALSE. Cull the affected faces. */
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if (raster->fill_front != PIPE_POLYGON_MODE_FILL)
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raster->cull_face |= PIPE_FACE_FRONT;
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if (raster->fill_back != PIPE_POLYGON_MODE_FILL)
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raster->cull_face |= PIPE_FACE_BACK;
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}
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/* _NEW_TRANSFORM */
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raster->depth_clip = ctx->Transform.DepthClamp == GL_FALSE;
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raster->clip_plane_enable = ctx->Transform.ClipPlanesEnabled;
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@@ -131,6 +131,7 @@ struct st_context
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GLboolean missing_textures;
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GLboolean vertdata_edgeflags;
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GLboolean edgeflag_culls_prims;
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/** Mapping from VARYING_SLOT_x to post-transformed vertex slot */
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const GLuint *vertex_result_to_slot;
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