radv: workaround incorrect depthBiasConstantFactor by Path of Exile

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4677
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10980>
This commit is contained in:
Rhys Perry
2021-05-24 15:39:34 +01:00
committed by Marge Bot
parent 665f11e829
commit 4e4dd4f842
+4
View File
@@ -753,15 +753,19 @@ TODO: document the other workarounds.
<application name="Path of Exile (64-bit, Steam)" executable="PathOfExile_x64Steam.exe">
<option name="radv_no_dynamic_bounds" value="true" />
<option name="radv_absolute_depth_bias" value="true" />
</application>
<application name="Path of Exile (32-bit, Steam)" executable="PathOfExileSteam.exe">
<option name="radv_no_dynamic_bounds" value="true" />
<option name="radv_absolute_depth_bias" value="true" />
</application>
<application name="Path of Exile (64-bit)" executable="PathOfExile_x64.exe">
<option name="radv_no_dynamic_bounds" value="true" />
<option name="radv_absolute_depth_bias" value="true" />
</application>
<application name="Path of Exile (32-bit)" executable="PathOfExile.exe">
<option name="radv_no_dynamic_bounds" value="true" />
<option name="radv_absolute_depth_bias" value="true" />
</application>
<application name="The Surge 2" application_name_match="Fledge">