i965: Mark URB reads as volatile.
They can be affected by URB writes. In the upcoming scalar TCS backend, this prevents read-modify-write cycles from being broken by CSE removing reads. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
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@@ -961,6 +961,9 @@ backend_instruction::is_volatile() const
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case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
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case SHADER_OPCODE_TYPED_SURFACE_READ:
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case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
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case SHADER_OPCODE_URB_READ_SIMD8:
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case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT:
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case VEC4_OPCODE_URB_READ:
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return true;
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default:
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return false;
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