mesa: add KHR_no_error support for NamedFramebufferTextureLayer

v3: use frame_buffer_texture_layer() helper

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Timothy Arceri
2017-05-08 11:37:33 +10:00
parent e75e8d6c94
commit 4e125c4da6
3 changed files with 18 additions and 1 deletions
@@ -178,7 +178,7 @@
<param name="level" type="GLint" />
</function>
<function name="NamedFramebufferTextureLayer">
<function name="NamedFramebufferTextureLayer" no_error="true">
<param name="framebuffer" type="GLuint" />
<param name="attachment" type="GLenum" />
<param name="texture" type="GLuint" />
+12
View File
@@ -3516,6 +3516,18 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
}
void GLAPIENTRY
_mesa_NamedFramebufferTextureLayer_no_error(GLuint framebuffer,
GLenum attachment,
GLuint texture, GLint level,
GLint layer)
{
frame_buffer_texture_layer(framebuffer, 0, attachment, texture, level,
layer, "glNamedFramebufferTextureLayer", true,
true);
}
void GLAPIENTRY
_mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
GLuint texture, GLint level, GLint layer)
+5
View File
@@ -249,6 +249,11 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
GLuint texture, GLint level, GLint layer);
extern void GLAPIENTRY
_mesa_NamedFramebufferTextureLayer_no_error(GLuint framebuffer,
GLenum attachment,
GLuint texture, GLint level,
GLint layer);
extern void GLAPIENTRY
_mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
GLuint texture, GLint level, GLint layer);