radeonsi: update a comment for merged shaders

Reviewed: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle
2017-07-14 14:33:49 +02:00
parent 4738dd9546
commit 4dd86631f4
+5 -1
View File
@@ -7364,7 +7364,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
if (r)
return r;
} else {
/* The shader consists of 2-3 parts:
/* The shader consists of several parts:
*
* - the middle part is the user shader, it has 1 variant only
* and it was compiled during the creation of the shader
@@ -7373,6 +7373,10 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
* - the epilog part is inserted at the end
*
* The prolog and epilog have many (but simple) variants.
*
* Starting with gfx9, geometry and tessellation control
* shaders also contain the prolog and user shader parts of
* the previous shader stage.
*/
/* Copy the compiled TGSI shader data over. */