broadcom/vc4: Fix crashes since the gallium blitter reworks.
Even if we're not clearing color, the blitter has started dereferencing the color value.
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@@ -517,6 +517,8 @@ vc4_clear(struct pipe_context *pctx, unsigned buffers,
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zsclear == PIPE_CLEAR_STENCIL) &&
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(rsc->initialized_buffers & ~(zsclear | job->cleared)) &&
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util_format_is_depth_and_stencil(vc4->framebuffer.zsbuf->format)) {
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static const union pipe_color_union dummy_color = {};
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perf_debug("Partial clear of Z+stencil buffer, "
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"drawing a quad instead of fast clearing\n");
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vc4_blitter_save(vc4);
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@@ -525,7 +527,7 @@ vc4_clear(struct pipe_context *pctx, unsigned buffers,
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vc4->framebuffer.height,
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1,
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zsclear,
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NULL, depth, stencil);
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&dummy_color, depth, stencil);
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buffers &= ~zsclear;
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if (!buffers)
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return;
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