nir: fix the value of nir_io_use_frag_result_dual_src_blend

Due to rebasing not recognizing it as a conflict, it ended up having
the same value as nir_io_assign_color_input_bases_after_all_other_inputs.

Fixes: 9a2f1be814 - nir: add FRAG_RESULT_DUAL_SRC_BLEND and an option to use it

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38916>
This commit is contained in:
Marek Olšák
2025-12-11 16:22:40 -05:00
committed by Marge Bot
parent 375e9d1094
commit 4d976a5787

View File

@@ -214,7 +214,7 @@ typedef enum {
* presence is reflected in shader_info::outputs_written instead of
* shader_info::fs::color_is_dual_source.
*/
nir_io_use_frag_result_dual_src_blend = BITFIELD_BIT(11),
nir_io_use_frag_result_dual_src_blend = BITFIELD_BIT(12),
/* Options affecting the GLSL compiler or Gallium are below. */