llvmpipe: Squash the quad pipeline.

It had been reduced to one fixed stage.
This commit is contained in:
José Fonseca
2009-08-22 23:01:58 +01:00
parent 77b35dc179
commit 4d2b0eb19e
10 changed files with 120 additions and 351 deletions
-2
View File
@@ -30,8 +30,6 @@ C_SOURCES = \
lp_prim_setup.c \
lp_prim_vbuf.c \
lp_setup.c \
lp_quad_pipe.c \
lp_quad_fs.c \
lp_query.c \
lp_screen.c \
lp_state_blend.c \
-2
View File
@@ -34,8 +34,6 @@ llvmpipe = env.ConvenienceLibrary(
'lp_prim_setup.c',
'lp_prim_vbuf.c',
'lp_setup.c',
'lp_quad_pipe.c',
'lp_quad_fs.c',
'lp_query.c',
'lp_screen.c',
'lp_state_blend.c',
+22 -6
View File
@@ -55,11 +55,24 @@
void
llvmpipe_map_transfers(struct llvmpipe_context *lp)
{
struct pipe_screen *screen = lp->pipe.screen;
struct pipe_surface *zsbuf = lp->framebuffer.zsbuf;
unsigned i;
for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
lp_tile_cache_map_transfers(lp->cbuf_cache[i]);
}
if(zsbuf) {
if(!lp->zsbuf_transfer)
lp->zsbuf_transfer = screen->get_tex_transfer(screen, zsbuf->texture,
zsbuf->face, zsbuf->level, zsbuf->zslice,
PIPE_TRANSFER_READ_WRITE,
0, 0, zsbuf->width, zsbuf->height);
if(lp->zsbuf_transfer && !lp->zsbuf_map)
lp->zsbuf_map = screen->transfer_map(screen, lp->zsbuf_transfer);
}
}
@@ -74,6 +87,15 @@ llvmpipe_unmap_transfers(struct llvmpipe_context *lp)
for (i = 0; i < lp->framebuffer.nr_cbufs; i++) {
lp_tile_cache_unmap_transfers(lp->cbuf_cache[i]);
}
if(lp->zsbuf_transfer) {
struct pipe_screen *screen = lp->pipe.screen;
if(lp->zsbuf_map) {
screen->transfer_unmap(screen, lp->zsbuf_transfer);
lp->zsbuf_map = NULL;
}
}
}
@@ -85,8 +107,6 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
if (llvmpipe->draw)
draw_destroy( llvmpipe->draw );
llvmpipe->quad.shade->destroy( llvmpipe->quad.shade );
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
lp_destroy_tile_cache(llvmpipe->cbuf_cache[i]);
@@ -205,7 +225,6 @@ llvmpipe_create( struct pipe_screen *screen )
/*
* Alloc caches for accessing drawing surfaces and textures.
* Must be before quad stage setup!
*/
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
llvmpipe->cbuf_cache[i] = lp_create_tile_cache( screen );
@@ -214,9 +233,6 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen );
/* setup quad rendering stages */
llvmpipe->quad.shade = lp_quad_shade_stage(llvmpipe);
/* vertex shader samplers */
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples;
+4 -8
View File
@@ -35,7 +35,6 @@
#include "draw/draw_vertex.h"
#include "lp_quad_pipe.h"
#include "lp_tex_sample.h"
@@ -114,13 +113,6 @@ struct llvmpipe_context {
unsigned line_stipple_counter;
/** Software quad rendering pipeline */
struct {
struct quad_stage *shade;
struct quad_stage *first; /**< points to one of the above stages */
} quad;
/** TGSI exec things */
struct {
struct lp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS];
@@ -139,6 +131,10 @@ struct llvmpipe_context {
struct llvmpipe_tile_cache *cbuf_cache[PIPE_MAX_COLOR_BUFS];
/* TODO: we shouldn't be using external interfaces internally like this */
struct pipe_transfer *zsbuf_transfer;
uint8_t *zsbuf_map;
unsigned tex_timestamp;
struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
-222
View File
@@ -1,222 +0,0 @@
/**************************************************************************
*
* Copyright 2008-2009 VMware, Inc.
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Vertices are just an array of floats, with all the attributes
* packed. We currently assume a layout like:
*
* attr[0][0..3] - window position
* attr[1..n][0..3] - remaining attributes.
*
* Attributes are assumed to be 4 floats wide but are packed so that
* all the enabled attributes run contiguously.
*/
#include "util/u_math.h"
#include "util/u_memory.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "lp_context.h"
#include "lp_state.h"
#include "lp_quad.h"
#include "lp_quad_pipe.h"
#include "lp_texture.h"
#include "lp_tile_cache.h"
#include "lp_tile_soa.h"
struct quad_shade_stage
{
struct quad_stage stage; /**< base class */
struct pipe_transfer *transfer;
uint8_t *map;
};
/** cast wrapper */
static INLINE struct quad_shade_stage *
quad_shade_stage(struct quad_stage *qs)
{
return (struct quad_shade_stage *) qs;
}
/**
* Execute fragment shader for the four fragments in the quad.
*/
static void
shade_quads(struct quad_stage *qs,
struct quad_header *quads[],
unsigned nr)
{
struct quad_shade_stage *qss = quad_shade_stage( qs );
struct llvmpipe_context *llvmpipe = qs->llvmpipe;
struct lp_fragment_shader *fs = llvmpipe->fs;
void *constants;
struct tgsi_sampler **samplers;
struct quad_header *quad = quads[0];
const unsigned x = quad->input.x0;
const unsigned y = quad->input.y0;
uint8_t *tile = lp_get_cached_tile(llvmpipe->cbuf_cache[0], x, y);
uint8_t *color;
void *depth;
uint32_t ALIGN16_ATTRIB mask[4][NUM_CHANNELS];
unsigned chan_index;
unsigned q;
assert(fs->current);
if(!fs->current)
return;
/* Sanity checks */
assert(nr * QUAD_SIZE == TILE_VECTOR_HEIGHT * TILE_VECTOR_WIDTH);
assert(x % TILE_VECTOR_WIDTH == 0);
assert(y % TILE_VECTOR_HEIGHT == 0);
for (q = 0; q < nr; ++q) {
assert(quads[q]->input.x0 == x + q*2);
assert(quads[q]->input.y0 == y);
}
/* mask */
for (q = 0; q < 4; ++q)
for (chan_index = 0; chan_index < NUM_CHANNELS; ++chan_index)
mask[q][chan_index] = quads[q]->inout.mask & (1 << chan_index) ? ~0 : 0;
/* color buffer */
color = &TILE_PIXEL(tile, x & (TILE_SIZE-1), y & (TILE_SIZE-1), 0);
/* depth buffer */
if(qss->map) {
assert((x % 2) == 0);
assert((y % 2) == 0);
depth = qss->map +
y*qss->transfer->stride +
2*x*qss->transfer->block.size;
}
else
depth = NULL;
constants = llvmpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list;
/* TODO: blend color */
assert((((uintptr_t)mask) & 0xf) == 0);
assert((((uintptr_t)depth) & 0xf) == 0);
assert((((uintptr_t)color) & 0xf) == 0);
assert((((uintptr_t)llvmpipe->blend_color) & 0xf) == 0);
/* run shader */
fs->current->jit_function( x,
y,
quad->coef->a0,
quad->coef->dadx,
quad->coef->dady,
constants,
&mask[0][0],
color,
depth,
samplers);
}
/**
* Per-primitive (or per-begin?) setup
*/
static void
shade_begin(struct quad_stage *qs)
{
struct quad_shade_stage *qss = quad_shade_stage( qs );
struct llvmpipe_context *llvmpipe = qs->llvmpipe;
struct pipe_screen *screen = llvmpipe->pipe.screen;
struct pipe_surface *zsbuf = llvmpipe->framebuffer.zsbuf;
if(qss->transfer) {
if(qss->map) {
screen->transfer_unmap(screen, qss->transfer);
qss->map = NULL;
}
screen->tex_transfer_destroy(qss->transfer);
qss->transfer = NULL;
}
if(zsbuf) {
qss->transfer = screen->get_tex_transfer(screen, zsbuf->texture,
zsbuf->face, zsbuf->level, zsbuf->zslice,
PIPE_TRANSFER_READ_WRITE,
0, 0, zsbuf->width, zsbuf->height);
if(qss->transfer)
qss->map = screen->transfer_map(screen, qss->transfer);
}
}
static void
shade_destroy(struct quad_stage *qs)
{
struct quad_shade_stage *qss = quad_shade_stage( qs );
struct llvmpipe_context *llvmpipe = qs->llvmpipe;
struct pipe_screen *screen = llvmpipe->pipe.screen;
if(qss->transfer) {
if(qss->map) {
screen->transfer_unmap(screen, qss->transfer);
qss->map = NULL;
}
screen->tex_transfer_destroy(qss->transfer);
qss->transfer = NULL;
}
align_free( qs );
}
struct quad_stage *
lp_quad_shade_stage( struct llvmpipe_context *llvmpipe )
{
struct quad_shade_stage *qss;
qss = align_malloc(sizeof(struct quad_shade_stage), 16);
if (!qss)
return NULL;
memset(qss, 0, sizeof *qss);
qss->stage.llvmpipe = llvmpipe;
qss->stage.begin = shade_begin;
qss->stage.run = shade_quads;
qss->stage.destroy = shade_destroy;
return &qss->stage;
}
@@ -1,38 +0,0 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "lp_context.h"
#include "lp_state.h"
#include "pipe/p_shader_tokens.h"
void
lp_build_quad_pipeline(struct llvmpipe_context *lp)
{
lp->quad.first = lp->quad.shade;
}
@@ -1,62 +0,0 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#ifndef LP_QUAD_PIPE_H
#define LP_QUAD_PIPE_H
struct llvmpipe_context;
struct quad_header;
/**
* Fragment processing is performed on 2x2 blocks of pixels called "quads".
* Quad processing is performed with a pipeline of stages represented by
* this type.
*/
struct quad_stage {
struct llvmpipe_context *llvmpipe;
struct quad_stage *next;
void (*begin)(struct quad_stage *qs);
/** the stage action */
void (*run)(struct quad_stage *qs, struct quad_header *quad[], unsigned nr);
void (*destroy)(struct quad_stage *qs);
};
struct quad_stage *lp_quad_shade_stage( struct llvmpipe_context *llvmpipe );
void lp_build_quad_pipeline(struct llvmpipe_context *lp);
#endif /* LP_QUAD_PIPE_H */
+81 -7
View File
@@ -35,7 +35,6 @@
#include "lp_context.h"
#include "lp_prim_setup.h"
#include "lp_quad.h"
#include "lp_quad_pipe.h"
#include "lp_setup.h"
#include "lp_state.h"
#include "draw/draw_context.h"
@@ -45,6 +44,7 @@
#include "pipe/p_thread.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "lp_tile_cache.h"
#include "lp_tile_soa.h"
@@ -111,6 +111,83 @@ struct setup_context {
/**
* Execute fragment shader for the four fragments in the quad.
*/
static void
shade_quads(struct llvmpipe_context *llvmpipe,
struct quad_header *quads[],
unsigned nr)
{
struct lp_fragment_shader *fs = llvmpipe->fs;
void *constants;
struct tgsi_sampler **samplers;
struct quad_header *quad = quads[0];
const unsigned x = quad->input.x0;
const unsigned y = quad->input.y0;
uint8_t *tile = lp_get_cached_tile(llvmpipe->cbuf_cache[0], x, y);
uint8_t *color;
void *depth;
uint32_t ALIGN16_ATTRIB mask[4][NUM_CHANNELS];
unsigned chan_index;
unsigned q;
assert(fs->current);
if(!fs->current)
return;
/* Sanity checks */
assert(nr * QUAD_SIZE == TILE_VECTOR_HEIGHT * TILE_VECTOR_WIDTH);
assert(x % TILE_VECTOR_WIDTH == 0);
assert(y % TILE_VECTOR_HEIGHT == 0);
for (q = 0; q < nr; ++q) {
assert(quads[q]->input.x0 == x + q*2);
assert(quads[q]->input.y0 == y);
}
/* mask */
for (q = 0; q < 4; ++q)
for (chan_index = 0; chan_index < NUM_CHANNELS; ++chan_index)
mask[q][chan_index] = quads[q]->inout.mask & (1 << chan_index) ? ~0 : 0;
/* color buffer */
color = &TILE_PIXEL(tile, x & (TILE_SIZE-1), y & (TILE_SIZE-1), 0);
/* depth buffer */
if(llvmpipe->zsbuf_map) {
assert((x % 2) == 0);
assert((y % 2) == 0);
depth = llvmpipe->zsbuf_map +
y*llvmpipe->zsbuf_transfer->stride +
2*x*llvmpipe->zsbuf_transfer->block.size;
}
else
depth = NULL;
constants = llvmpipe->mapped_constants[PIPE_SHADER_FRAGMENT];
samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list;
/* TODO: blend color */
assert((((uintptr_t)mask) & 0xf) == 0);
assert((((uintptr_t)depth) & 0xf) == 0);
assert((((uintptr_t)color) & 0xf) == 0);
assert((((uintptr_t)llvmpipe->blend_color) & 0xf) == 0);
/* run shader */
fs->current->jit_function( x,
y,
quad->coef->a0,
quad->coef->dadx,
quad->coef->dady,
constants,
&mask[0][0],
color,
depth,
samplers);
}
/**
* Do triangle cull test using tri determinant (sign indicates orientation)
@@ -217,9 +294,9 @@ clip_emit_quad( struct setup_context *setup, struct quad_header *quad )
quad_ptrs[i] = &quads[i];
}
lp->quad.first->run( lp->quad.first, quad_ptrs, nr_quads );
shade_quads( lp, quad_ptrs, nr_quads );
#else
lp->quad.first->run( lp->quad.first, &quad, 1 );
shade_quads( lp, &quad, 1 );
#endif
}
}
@@ -235,7 +312,6 @@ static void flush_spans( struct setup_context *setup )
const int xleft1 = setup->span.left[1];
const int xright0 = setup->span.right[0];
const int xright1 = setup->span.right[1];
struct quad_stage *pipe = setup->llvmpipe->quad.first;
int minleft = block_x(MIN2(xleft0, xleft1));
@@ -275,7 +351,7 @@ static void flush_spans( struct setup_context *setup )
}
assert(!(mask0 | mask1));
pipe->run( pipe, setup->quad_ptrs, nr_quads );
shade_quads(setup->llvmpipe, setup->quad_ptrs, nr_quads );
}
}
@@ -1365,8 +1441,6 @@ void llvmpipe_setup_prepare( struct setup_context *setup )
llvmpipe_update_derived(lp);
}
lp->quad.first->begin( lp->quad.first );
if (lp->reduced_api_prim == PIPE_PRIM_TRIANGLES &&
lp->rasterizer->fill_cw == PIPE_POLYGON_MODE_FILL &&
lp->rasterizer->fill_ccw == PIPE_POLYGON_MODE_FILL) {
@@ -252,9 +252,5 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe )
llvmpipe_update_fs( llvmpipe );
if (llvmpipe->dirty & (LP_NEW_FRAMEBUFFER |
LP_NEW_FS))
lp_build_quad_pipeline(llvmpipe);
llvmpipe->dirty = 0;
}
@@ -67,6 +67,19 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
/* zbuf changing? */
if (lp->framebuffer.zsbuf != fb->zsbuf) {
if(lp->zsbuf_transfer) {
struct pipe_screen *screen = pipe->screen;
if(lp->zsbuf_map) {
screen->transfer_unmap(screen, lp->zsbuf_transfer);
lp->zsbuf_map = NULL;
}
screen->tex_transfer_destroy(lp->zsbuf_transfer);
lp->zsbuf_transfer = NULL;
}
/* assign new */
lp->framebuffer.zsbuf = fb->zsbuf;