i915: Small fixes for tiled textures
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@@ -80,7 +80,7 @@ static unsigned
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power_of_two(unsigned x)
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{
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unsigned value = 1;
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while (value <= x)
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while (value < x)
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value = value << 1;
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return value;
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}
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@@ -207,7 +207,7 @@ i945_miptree_layout_2d( struct i915_texture *tex )
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unsigned nblocksy = pt->nblocksy[0];
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#if 0 /* used for tiled display targets */
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if (pt->last_level == 0 && pt->cpp == 4)
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if (pt->last_level == 0 && pt->block.size == 4)
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if (i915_displaytarget_layout(tex))
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return;
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#endif
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