r300: Fix errant inlines.
This should unbreak dynamic loading.
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@@ -27,6 +27,8 @@
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#include "pipe/p_context.h"
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#include "util/u_memory.h"
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#include "r300_screen.h"
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struct r300_blend_state {
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uint32_t blend_control; /* R300_RB3D_BLENDCNTL: 0x4e04 */
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uint32_t alpha_blend_control; /* R300_RB3D_ABLENDCNTL: 0x4e08 */
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@@ -82,4 +84,4 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
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struct pipe_winsys* winsys,
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struct r300_winsys* r300_winsys);
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#endif /* R300_CONTEXT_H */
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#endif /* R300_CONTEXT_H */
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@@ -23,11 +23,10 @@
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#ifndef R300_SCREEN_H
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#define R300_SCREEN_H
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#include "pipe/p_inlines.h"
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#include "pipe/p_screen.h"
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#include "util/u_memory.h"
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#include "r300_context.h"
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struct r300_screen {
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/* Parent class */
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struct pipe_screen screen;
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