mesa: add gl_driver_flags::NewScissor{Rect,Test}

_NEW_SCISSOR mesa flag is set when a scissor test is enabled/disabled
or when a new rectangle is defined. However, it triggers too much
changes in the state tracker.

Actually, ST_NEW_RASTERIZER should only be called when a scissor
test is enabled/disabled, while ST_NEW_SCISSOR should be called
in both situations.

In other words, this will avoid to update the rasterizer every
time a new rectangle is defined using glScissor*().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Samuel Pitoiset
2017-06-06 15:03:50 +02:00
parent 8fac894f9b
commit 4c037af9cc
+6
View File
@@ -4406,6 +4406,12 @@ struct gl_driver_flags
/** gl_context::Color::sRGBEnabled */
uint64_t NewFramebufferSRGB;
/** gl_context::Scissor::EnableFlags */
uint64_t NewScissorTest;
/** gl_context::Scissor::ScissorArray */
uint64_t NewScissorRect;
};
struct gl_uniform_buffer_binding