llvmpipe: change 'in' to boolean, add comments

This commit is contained in:
Brian Paul
2010-01-15 11:25:13 -07:00
parent 2797f2bf57
commit 4bef3575e6
+4 -4
View File
@@ -441,7 +441,7 @@ do_triangle_ccw(struct setup_context *setup,
int cx1 = c1;
int cx2 = c2;
int cx3 = c3;
int in = 0;
boolean in = FALSE; /* are we inside the triangle? */
for (x = minx; x <= maxx; x++)
{
@@ -451,13 +451,13 @@ do_triangle_ccw(struct setup_context *setup,
{
/* do nothing */
if (in)
break;
break; /* exiting triangle, all done with this row */
}
else if (cx1 + ei1 > 0 &&
cx2 + ei2 > 0 &&
cx3 + ei3 > 0)
{
in = 1;
in = TRUE;
/* triangle covers the whole tile- shade whole tile */
if(setup->fs.current.opaque) {
lp_scene_bin_reset( scene, x, y );
@@ -471,7 +471,7 @@ do_triangle_ccw(struct setup_context *setup,
}
else
{
in = 1;
in = TRUE;
/* shade partial tile */
lp_scene_bin_command( scene, x, y,
lp_rast_triangle,