Fix what I think are a few NIR typos
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
This commit is contained in:
@@ -186,7 +186,7 @@ BINOP(isub, nir_type_int)
|
||||
BINOP(fmul, nir_type_float)
|
||||
BINOP(imul, nir_type_int) /* low 32-bits of signed/unsigned integer multiply */
|
||||
BINOP(imul_high, nir_type_int) /* high 32-bits of signed integer multiply */
|
||||
BINOP(umul_high, nir_type_int) /* high 32-bits of unsigned integer multiply */
|
||||
BINOP(umul_high, nir_type_unsigned) /* high 32-bits of unsigned integer multiply */
|
||||
|
||||
BINOP(fdiv, nir_type_float)
|
||||
BINOP(idiv, nir_type_int)
|
||||
@@ -223,8 +223,8 @@ BINOP_COMPARE(ilt, nir_type_int)
|
||||
BINOP_COMPARE(ige, nir_type_int)
|
||||
BINOP_COMPARE(ieq, nir_type_int)
|
||||
BINOP_COMPARE(ine, nir_type_int)
|
||||
BINOP_COMPARE(ult, nir_type_int)
|
||||
BINOP_COMPARE(uge, nir_type_int)
|
||||
BINOP_COMPARE(ult, nir_type_unsigned)
|
||||
BINOP_COMPARE(uge, nir_type_unsigned)
|
||||
|
||||
/** integer-aware GLSL-style comparisons that compare floats and ints */
|
||||
BINOP_REDUCE(ball_fequal, 1, nir_type_bool, nir_type_float)
|
||||
|
||||
Reference in New Issue
Block a user