r300: minor blit rework

Use vert/tex coords instead of byte offsets for specyfing src/dst image offsets.
This will allow for blitting between tiled/untiled buffers.
This commit is contained in:
Maciej Cencora
2009-12-19 14:25:53 +01:00
parent a1428868a6
commit 4b6dee0865
3 changed files with 114 additions and 24 deletions
+99 -18
View File
@@ -389,14 +389,49 @@ static GLboolean validate_buffers(struct r300_context *r300,
return GL_TRUE;
}
static void emit_draw_packet(struct r300_context *r300,
float src_width, float src_height,
float dst_width, float dst_height)
/**
* Calculate texcoords for given image region.
* Output values are [minx, maxx, miny, maxy]
*/
static void calc_tex_coords(float img_width, float img_height,
float x, float y,
float reg_width, float reg_height,
unsigned flip_y, float *buf)
{
float verts[] = { 0.0, 0.0, 0.0, 1.0,
0.0, dst_height, 0.0, 1.0 - dst_height/src_height,
dst_width, dst_height, dst_width/src_width, 1.0 - dst_height/src_height,
dst_width, 0.0, dst_width/src_width, 1.0 };
buf[0] = x / img_width;
buf[1] = buf[0] + reg_width / img_width;
buf[2] = y / img_height;
buf[3] = buf[2] + reg_height / img_height;
if (flip_y)
{
float tmp = buf[2];
buf[2] = 1.0 - buf[3];
buf[3] = 1.0 - tmp;
}
}
static void emit_draw_packet(struct r300_context *r300,
unsigned src_width, unsigned src_height,
unsigned src_x_offset, unsigned src_y_offset,
unsigned dst_x_offset, unsigned dst_y_offset,
unsigned reg_width, unsigned reg_height,
unsigned flip_y)
{
float texcoords[4];
calc_tex_coords(src_width, src_height,
src_x_offset, src_y_offset,
reg_width, reg_height,
flip_y, texcoords);
float verts[] = { dst_x_offset, dst_y_offset,
texcoords[0], texcoords[3],
dst_x_offset, dst_y_offset + reg_height,
texcoords[0], texcoords[2],
dst_x_offset + reg_width, dst_y_offset + reg_height,
texcoords[1], texcoords[2],
dst_x_offset + reg_width, dst_y_offset,
texcoords[1], texcoords[3] };
BATCH_LOCALS(&r300->radeon);
@@ -461,6 +496,30 @@ static void emit_cb_setup(struct r300_context *r300,
END_BATCH();
}
/**
* Copy a region of [@a width x @a height] pixels from source buffer
* to destination buffer.
* @param[in] r300 r300 context
* @param[in] src_bo source radeon buffer object
* @param[in] src_offset offset of the source image in the @a src_bo
* @param[in] src_mesaformat source image format
* @param[in] src_pitch aligned source image width
* @param[in] src_width source image width
* @param[in] src_height source image height
* @param[in] src_x_offset x offset in the source image
* @param[in] src_y_offset y offset in the source image
* @param[in] dst_bo destination radeon buffer object
* @param[in] dst_offset offset of the destination image in the @a dst_bo
* @param[in] dst_mesaformat destination image format
* @param[in] dst_pitch aligned destination image width
* @param[in] dst_width destination image width
* @param[in] dst_height destination image height
* @param[in] dst_x_offset x offset in the destination image
* @param[in] dst_y_offset y offset in the destination image
* @param[in] width region width
* @param[in] height region height
* @param[in] flip_y set if y coords of the source image need to be flipped
*/
GLboolean r300_blit(struct r300_context *r300,
struct radeon_bo *src_bo,
intptr_t src_offset,
@@ -468,30 +527,48 @@ GLboolean r300_blit(struct r300_context *r300,
unsigned src_pitch,
unsigned src_width,
unsigned src_height,
unsigned src_x_offset,
unsigned src_y_offset,
struct radeon_bo *dst_bo,
intptr_t dst_offset,
gl_format dst_mesaformat,
unsigned dst_pitch,
unsigned dst_width,
unsigned dst_height)
unsigned dst_height,
unsigned dst_x_offset,
unsigned dst_y_offset,
unsigned reg_width,
unsigned reg_height,
unsigned flip_y)
{
/* Need to clamp the destination size to make sure
* we don't write outside of the buffer
/* Need to clamp the region size to make sure
* we don't read outside of the source buffer
* or write outside of the destination buffer.
*/
dst_width = MIN2(dst_width, src_width);
dst_height = MIN2(src_height, dst_height);
if (reg_width + src_x_offset > src_width)
reg_width = src_width - src_x_offset;
if (reg_height + src_y_offset > src_height)
reg_height = src_height - src_y_offset;
if (reg_width + dst_x_offset > dst_width)
reg_width = dst_width - dst_x_offset;
if (reg_height + dst_y_offset > dst_height)
reg_height = dst_height - dst_y_offset;
if (src_bo == dst_bo) {
return GL_FALSE;
}
if (0) {
fprintf(stderr, "src: width %d, height %d, pitch %d, format %s\n",
fprintf(stderr, "src: size [%d x %d], pitch %d, "
"offset [%d x %d], format %s, bo %p\n",
src_width, src_height, src_pitch,
_mesa_get_format_name(src_mesaformat));
fprintf(stderr, "dst: width %d, height %d, pitch %d, format %s\n",
dst_width, dst_height, dst_pitch,
_mesa_get_format_name(dst_mesaformat));
src_offset, src_y_offset,
_mesa_get_format_name(src_mesaformat),
src_bo);
fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n",
dst_pitch, dst_x_offset, dst_y_offset,
_mesa_get_format_name(dst_mesaformat), dst_bo);
fprintf(stderr, "region: %d x %d\n", reg_width, reg_height);
}
if (!validate_buffers(r300, src_bo, dst_bo))
@@ -516,7 +593,11 @@ GLboolean r300_blit(struct r300_context *r300,
emit_cb_setup(r300, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height);
emit_draw_packet(r300, src_width, src_height, dst_width, dst_height);
emit_draw_packet(r300, src_width, src_height,
src_x_offset, src_y_offset,
dst_x_offset, dst_y_offset,
reg_width, reg_height,
flip_y);
r300EmitCacheFlush(r300);
+8 -1
View File
@@ -37,11 +37,18 @@ GLboolean r300_blit(struct r300_context *r300,
unsigned src_pitch,
unsigned src_width,
unsigned src_height,
unsigned src_x_offset,
unsigned src_y_offset,
struct radeon_bo *dst_bo,
intptr_t dst_offset,
gl_format dst_mesaformat,
unsigned dst_pitch,
unsigned dst_width,
unsigned dst_height);
unsigned dst_height,
unsigned dst_x_offset,
unsigned dst_y_offset,
unsigned width,
unsigned height,
unsigned flip_y);
#endif // R300_BLIT_H
+7 -5
View File
@@ -37,6 +37,8 @@
#include "r300_blit.h"
#include <main/debug.h>
// TODO:
// need to pass correct pitch for small dst textures!
static GLboolean
do_copy_texsubimage(GLcontext *ctx,
GLenum target, GLint level,
@@ -64,10 +66,8 @@ do_copy_texsubimage(GLcontext *ctx,
assert(timg->base.Width >= dstx + width);
assert(timg->base.Height >= dsty + height);
intptr_t src_offset = rrb->draw_offset + x * rrb->cpp + y * rrb->pitch;
intptr_t src_offset = rrb->draw_offset;
intptr_t dst_offset = radeon_miptree_image_offset(timg->mt, _mesa_tex_target_to_face(target), level);
dst_offset += dstx * _mesa_get_format_bytes(timg->base.TexFormat) +
dsty * _mesa_format_row_stride(timg->base.TexFormat, timg->base.Width);
if (src_offset % 32 || dst_offset % 32) {
return GL_FALSE;
@@ -85,8 +85,10 @@ do_copy_texsubimage(GLcontext *ctx,
/* blit from src buffer to texture */
return r300_blit(r300, rrb->bo, src_offset, rrb->base.Format, rrb->pitch/rrb->cpp,
rrb->base.Width, rrb->base.Height, timg->mt->bo ? timg->mt->bo : timg->bo, dst_offset,
timg->base.TexFormat, timg->base.Width, width, height);
rrb->base.Width, rrb->base.Height, x, y,
timg->mt->bo, dst_offset, timg->base.TexFormat,
timg->base.Width, timg->base.Width, timg->base.Height,
dstx, dsty, width, height, 1);
}
static void