zink: split gfx shader cache based on stages present
this makes the pool of progs in a given hash smaller and also minimizes the hashing required for a given program Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12532>
This commit is contained in:
@@ -1079,7 +1079,7 @@ zink_shader_free(struct zink_context *ctx, struct zink_shader *shader)
|
||||
enum pipe_shader_type pstage = pipe_shader_type_from_mesa(shader->nir->info.stage);
|
||||
assert(pstage < ZINK_SHADER_COUNT);
|
||||
if (shader->nir->info.stage != MESA_SHADER_TESS_CTRL || !shader->is_generated)
|
||||
_mesa_hash_table_remove_key(&ctx->program_cache, prog->shaders);
|
||||
_mesa_hash_table_remove_key(&ctx->program_cache[prog->stages_present >> 2], prog->shaders);
|
||||
prog->shaders[pstage] = NULL;
|
||||
if (shader->nir->info.stage == MESA_SHADER_TESS_EVAL && shader->generated)
|
||||
/* automatically destroy generated tcs shaders when tes is destroyed */
|
||||
|
||||
@@ -125,7 +125,8 @@ zink_context_destroy(struct pipe_context *pctx)
|
||||
u_upload_destroy(pctx->stream_uploader);
|
||||
u_upload_destroy(pctx->const_uploader);
|
||||
slab_destroy_child(&ctx->transfer_pool);
|
||||
_mesa_hash_table_clear(&ctx->program_cache, NULL);
|
||||
for (unsigned i = 0; i < ARRAY_SIZE(ctx->program_cache); i++)
|
||||
_mesa_hash_table_clear(&ctx->program_cache[i], NULL);
|
||||
_mesa_hash_table_clear(&ctx->compute_program_cache, NULL);
|
||||
_mesa_hash_table_destroy(ctx->render_pass_cache, NULL);
|
||||
slab_destroy_child(&ctx->transfer_pool_unsync);
|
||||
@@ -2461,18 +2462,6 @@ zink_shader_stage(enum pipe_shader_type type)
|
||||
return stages[type];
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
hash_gfx_program(const void *key)
|
||||
{
|
||||
return _mesa_hash_data(key, sizeof(struct zink_shader *) * (ZINK_SHADER_COUNT));
|
||||
}
|
||||
|
||||
static bool
|
||||
equals_gfx_program(const void *a, const void *b)
|
||||
{
|
||||
return memcmp(a, b, sizeof(struct zink_shader *) * (ZINK_SHADER_COUNT)) == 0;
|
||||
}
|
||||
|
||||
static void
|
||||
zink_flush(struct pipe_context *pctx,
|
||||
struct pipe_fence_handle **pfence,
|
||||
@@ -3526,7 +3515,6 @@ zink_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
|
||||
if (!ctx->blitter)
|
||||
goto fail;
|
||||
|
||||
_mesa_hash_table_init(&ctx->program_cache, ctx, hash_gfx_program, equals_gfx_program);
|
||||
_mesa_hash_table_init(&ctx->compute_program_cache, ctx, _mesa_hash_pointer, _mesa_key_pointer_equal);
|
||||
ctx->render_pass_cache = _mesa_hash_table_create(NULL,
|
||||
hash_render_pass_state,
|
||||
|
||||
@@ -203,7 +203,10 @@ struct zink_context {
|
||||
bool shader_reads_basevertex;
|
||||
struct zink_gfx_pipeline_state gfx_pipeline_state;
|
||||
enum pipe_prim_type gfx_prim_mode;
|
||||
struct hash_table program_cache;
|
||||
/* there are 5 gfx stages, but VS and FS are assumed to be always present,
|
||||
* thus only 3 stages need to be considered, giving 2^3 = 8 program caches.
|
||||
*/
|
||||
struct hash_table program_cache[8];
|
||||
struct zink_gfx_program *curr_program;
|
||||
|
||||
struct zink_descriptor_data *dd;
|
||||
|
||||
@@ -203,13 +203,13 @@ update_gfx_program(struct zink_context *ctx)
|
||||
unsigned bits = u_bit_consecutive(PIPE_SHADER_VERTEX, 5);
|
||||
if (ctx->dirty_shader_stages & bits) {
|
||||
struct zink_gfx_program *prog = NULL;
|
||||
struct hash_entry *entry = _mesa_hash_table_search(&ctx->program_cache,
|
||||
struct hash_entry *entry = _mesa_hash_table_search(&ctx->program_cache[ctx->shader_stages >> 2],
|
||||
ctx->gfx_stages);
|
||||
if (entry)
|
||||
zink_update_gfx_program(ctx, (struct zink_gfx_program*)entry->data);
|
||||
else {
|
||||
prog = zink_create_gfx_program(ctx, ctx->gfx_stages);
|
||||
entry = _mesa_hash_table_insert(&ctx->program_cache, prog->shaders, prog);
|
||||
entry = _mesa_hash_table_insert(&ctx->program_cache[ctx->shader_stages >> 2], prog->shaders, prog);
|
||||
}
|
||||
prog = (struct zink_gfx_program*)(entry ? entry->data : NULL);
|
||||
if (prog && prog != ctx->curr_program) {
|
||||
@@ -874,6 +874,54 @@ zink_invalid_launch_grid(struct pipe_context *pctx, const struct pipe_grid_info
|
||||
unreachable("compute shader not bound");
|
||||
}
|
||||
|
||||
template <unsigned STAGE_MASK>
|
||||
static uint32_t
|
||||
hash_gfx_program(const void *key)
|
||||
{
|
||||
const void **shaders = (const void**)key;
|
||||
uint32_t base_hash = _mesa_hash_data(key, sizeof(void*) * 2);
|
||||
uint32_t gs_hash = _mesa_hash_data(key, sizeof(void*) * 3);
|
||||
if (STAGE_MASK == 0) //VS+FS
|
||||
return base_hash;
|
||||
if (STAGE_MASK == 1) //VS+GS+FS
|
||||
return gs_hash;
|
||||
/*VS+TCS+FS isn't a thing */
|
||||
/*VS+TCS+GS+FS isn't a thing */
|
||||
if (STAGE_MASK == 4) //VS+TES+FS
|
||||
return XXH32(&shaders[PIPE_SHADER_TESS_EVAL], sizeof(void*), base_hash);
|
||||
if (STAGE_MASK == 5) //VS+TES+GS+FS
|
||||
return XXH32(&shaders[PIPE_SHADER_TESS_EVAL], sizeof(void*), gs_hash);
|
||||
if (STAGE_MASK == 6) //VS+TCS+TES+FS
|
||||
return XXH32(&shaders[PIPE_SHADER_TESS_CTRL], sizeof(void*) * 2, base_hash);
|
||||
|
||||
/* all stages */
|
||||
return _mesa_hash_data(key, sizeof(void*) * ZINK_SHADER_COUNT);
|
||||
}
|
||||
|
||||
template <unsigned STAGE_MASK>
|
||||
static bool
|
||||
equals_gfx_program(const void *a, const void *b)
|
||||
{
|
||||
const void **sa = (const void**)a;
|
||||
const void **sb = (const void**)b;
|
||||
if (STAGE_MASK == 0) //VS+FS
|
||||
return !memcmp(a, b, sizeof(void*) * 2);
|
||||
if (STAGE_MASK == 1) //VS+GS+FS
|
||||
return !memcmp(a, b, sizeof(void*) * 3);
|
||||
/*VS+TCS+FS isn't a thing */
|
||||
/*VS+TCS+GS+FS isn't a thing */
|
||||
if (STAGE_MASK == 4) //VS+TES+FS
|
||||
return sa[PIPE_SHADER_TESS_EVAL] == sb[PIPE_SHADER_TESS_EVAL] && !memcmp(a, b, sizeof(void*) * 2);
|
||||
if (STAGE_MASK == 5) //VS+TES+GS+FS
|
||||
return sa[PIPE_SHADER_TESS_EVAL] == sb[PIPE_SHADER_TESS_EVAL] && !memcmp(a, b, sizeof(void*) * 3);
|
||||
if (STAGE_MASK == 6) //VS+TCS+TES+FS
|
||||
return !memcmp(&sa[PIPE_SHADER_TESS_CTRL], &sb[PIPE_SHADER_TESS_CTRL], sizeof(void*) * 2) &&
|
||||
!memcmp(a, b, sizeof(void*) * 2);
|
||||
|
||||
/* all stages */
|
||||
return !memcmp(a, b, sizeof(void*) * ZINK_SHADER_COUNT);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
void
|
||||
zink_init_draw_functions(struct zink_context *ctx, struct zink_screen *screen)
|
||||
@@ -888,6 +936,15 @@ zink_init_draw_functions(struct zink_context *ctx, struct zink_screen *screen)
|
||||
* initialization of callbacks in upper layers (such as u_threaded_context).
|
||||
*/
|
||||
ctx->base.draw_vbo = zink_invalid_draw_vbo;
|
||||
|
||||
_mesa_hash_table_init(&ctx->program_cache[0], ctx, hash_gfx_program<0>, equals_gfx_program<0>);
|
||||
_mesa_hash_table_init(&ctx->program_cache[1], ctx, hash_gfx_program<1>, equals_gfx_program<1>);
|
||||
_mesa_hash_table_init(&ctx->program_cache[2], ctx, hash_gfx_program<2>, equals_gfx_program<2>);
|
||||
_mesa_hash_table_init(&ctx->program_cache[3], ctx, hash_gfx_program<3>, equals_gfx_program<3>);
|
||||
_mesa_hash_table_init(&ctx->program_cache[4], ctx, hash_gfx_program<4>, equals_gfx_program<4>);
|
||||
_mesa_hash_table_init(&ctx->program_cache[5], ctx, hash_gfx_program<5>, equals_gfx_program<5>);
|
||||
_mesa_hash_table_init(&ctx->program_cache[6], ctx, hash_gfx_program<6>, equals_gfx_program<6>);
|
||||
_mesa_hash_table_init(&ctx->program_cache[7], ctx, hash_gfx_program<7>, equals_gfx_program<7>);
|
||||
}
|
||||
|
||||
void
|
||||
|
||||
Reference in New Issue
Block a user