util: copy the u_staging commit message to the code
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@@ -1,4 +1,12 @@
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/* Implement transfers using staging resources like in DirectX 10/11 */
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/* Direct3D 10/11 has no concept of transfers. Applications instead
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* create resources with a STAGING or DYNAMIC usage, copy between them
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* and the real resource and use Map to map the STAGING/DYNAMIC resource.
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*
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* This util module allows to implement Gallium drivers as a Direct3D
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* driver would be implemented: transfers allocate a resource with
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* PIPE_USAGE_STAGING, and copy the data between it and the real resource
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* with resource_copy_region.
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*/
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#ifndef U_STAGING_H
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#define U_STAGING_H
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