glsl: enable conservative depth, ssbo based on GLSL version

Add in missed version checks in the GLSL parser

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
This commit is contained in:
Ilia Mirkin
2015-07-25 01:06:20 -04:00
parent d69da58e84
commit 4b15cb6daa
+3 -2
View File
@@ -1166,7 +1166,8 @@ layout_qualifier_id:
/* Layout qualifiers for AMD/ARB_conservative_depth. */
if (!$$.flags.i &&
(state->AMD_conservative_depth_enable ||
state->ARB_conservative_depth_enable)) {
state->ARB_conservative_depth_enable ||
state->is_version(420, 0))) {
if (match_layout_qualifier($1, "depth_any", state) == 0) {
$$.flags.q.depth_any = 1;
} else if (match_layout_qualifier($1, "depth_greater", state) == 0) {
@@ -1460,7 +1461,7 @@ layout_qualifier_id:
if ((state->has_420pack() ||
state->has_atomic_counters() ||
state->ARB_shader_storage_buffer_object_enable) &&
state->has_shader_storage_buffer_objects()) &&
match_layout_qualifier("binding", $1, state) == 0) {
$$.flags.q.explicit_binding = 1;
$$.binding = $3;