anv/meta: Clear color attribute is always flat

No behavioral change. This patch just removes an unneeded function
parameter.
This commit is contained in:
Chad Versace
2015-11-03 14:53:52 -08:00
parent 7f82cc718f
commit 49c96a14c5
+3 -4
View File
@@ -160,7 +160,7 @@ anv_cmd_buffer_clear_attachments(struct anv_cmd_buffer *cmd_buffer,
}
static nir_shader *
build_nir_vertex_shader(bool attr_flat)
build_nir_vertex_shader(void)
{
nir_builder b;
@@ -186,8 +186,7 @@ build_nir_vertex_shader(bool attr_flat)
nir_variable *attr_out = nir_variable_create(b.shader, nir_var_shader_out,
attr_type, "v_attr");
attr_out->data.location = VARYING_SLOT_VAR0;
attr_out->data.interpolation = attr_flat ? INTERP_QUALIFIER_FLAT :
INTERP_QUALIFIER_SMOOTH;
attr_out->data.interpolation = INTERP_QUALIFIER_FLAT;
nir_copy_var(&b, attr_out, attr_in);
return b.shader;
@@ -218,7 +217,7 @@ void
anv_device_init_meta_clear_state(struct anv_device *device)
{
struct anv_shader_module vsm = {
.nir = build_nir_vertex_shader(true),
.nir = build_nir_vertex_shader(),
};
struct anv_shader_module fsm = {