anv/meta: Clear color attribute is always flat
No behavioral change. This patch just removes an unneeded function parameter.
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@@ -160,7 +160,7 @@ anv_cmd_buffer_clear_attachments(struct anv_cmd_buffer *cmd_buffer,
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}
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static nir_shader *
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build_nir_vertex_shader(bool attr_flat)
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build_nir_vertex_shader(void)
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{
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nir_builder b;
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@@ -186,8 +186,7 @@ build_nir_vertex_shader(bool attr_flat)
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nir_variable *attr_out = nir_variable_create(b.shader, nir_var_shader_out,
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attr_type, "v_attr");
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attr_out->data.location = VARYING_SLOT_VAR0;
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attr_out->data.interpolation = attr_flat ? INTERP_QUALIFIER_FLAT :
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INTERP_QUALIFIER_SMOOTH;
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attr_out->data.interpolation = INTERP_QUALIFIER_FLAT;
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nir_copy_var(&b, attr_out, attr_in);
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return b.shader;
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@@ -218,7 +217,7 @@ void
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anv_device_init_meta_clear_state(struct anv_device *device)
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{
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struct anv_shader_module vsm = {
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.nir = build_nir_vertex_shader(true),
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.nir = build_nir_vertex_shader(),
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};
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struct anv_shader_module fsm = {
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