nir/lower_fragcolor: Use shader_instructions_pass
While I was in the area. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10391>
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@@ -48,8 +48,15 @@
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*/
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static bool
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lower_fragcolor_instr(nir_intrinsic_instr *instr, nir_builder *b, unsigned max_draw_buffers)
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lower_fragcolor_instr(nir_builder *b, nir_instr *intr, UNUSED void *data)
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{
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if (intr->type != nir_instr_type_intrinsic)
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return false;
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nir_intrinsic_instr *instr = nir_instr_as_intrinsic(intr);
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const unsigned max_draw_buffers =
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b->shader->info.fs.color_is_dual_source ? 1 : 8;
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nir_variable *out;
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if (instr->intrinsic != nir_intrinsic_store_deref)
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return false;
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@@ -93,29 +100,9 @@ lower_fragcolor_instr(nir_intrinsic_instr *instr, nir_builder *b, unsigned max_d
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bool
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nir_lower_fragcolor(nir_shader *shader)
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{
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bool progress = false;
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if (shader->info.stage != MESA_SHADER_FRAGMENT)
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return false;
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const unsigned max_draw_buffers =
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shader->info.fs.color_is_dual_source ? 1 : 8;
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nir_foreach_function(function, shader) {
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if (function->impl) {
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nir_builder builder;
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nir_builder_init(&builder, function->impl);
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nir_foreach_block(block, function->impl) {
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nir_foreach_instr_safe(instr, block) {
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if (instr->type == nir_instr_type_intrinsic)
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progress |= lower_fragcolor_instr(nir_instr_as_intrinsic(instr),
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&builder, max_draw_buffers);
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}
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}
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nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance);
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}
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}
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return progress;
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return nir_shader_instructions_pass(shader, lower_fragcolor_instr,
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nir_metadata_block_index | nir_metadata_dominance, NULL);
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}
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