aco/opcodes: move v_cndmask_b32 back to the VOP2 list
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21882>
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@@ -716,6 +716,7 @@ for (gfx6, gfx7, gfx8, gfx9, gfx10, gfx11, name) in SMEM:
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# TODO: misses some GFX6_7 opcodes which were shifted to VOP3 in GFX8
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VOP2 = {
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# GFX6, GFX7, GFX8, GFX9, GFX10,GFX11,name, input modifiers, output modifiers
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(0x00, 0x00, 0x00, 0x00, 0x01, 0x01, "v_cndmask_b32", True, False),
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(0x01, 0x01, -1, -1, -1, -1, "v_readlane_b32", False, False),
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(0x02, 0x02, -1, -1, -1, -1, "v_writelane_b32", False, False),
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(0x03, 0x03, 0x01, 0x01, 0x03, 0x03, "v_add_f32", True, True),
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@@ -795,11 +796,6 @@ VOP2 = {
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for (gfx6, gfx7, gfx8, gfx9, gfx10, gfx11, name, in_mod, out_mod) in VOP2:
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opcode(name, gfx7, gfx9, gfx10, gfx11, Format.VOP2, InstrClass.Valu32, in_mod, out_mod)
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if True:
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# v_cndmask_b32 can use input modifiers but not output modifiers
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(gfx6, gfx7, gfx8, gfx9, gfx10, gfx11, name) = (0x00, 0x00, 0x00, 0x00, 0x01, 0x01, "v_cndmask_b32")
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opcode(name, gfx7, gfx9, gfx10, gfx11, Format.VOP2, InstrClass.Valu32, True, False)
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# VOP1 instructions: instructions with 1 input and 1 output
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VOP1 = {
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