intel: Fix typos
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33556>
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@@ -2739,7 +2739,7 @@
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<field name="SFC Input Chroma Sub-Sampling" start="36" end="39" type="uint">
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<value name="4:0:0" value="0" />
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<value name="4:2:0" value="1" />
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<value name="4:2:2 Horizonatal" value="2" />
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<value name="4:2:2 Horizontal" value="2" />
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<value name="4:4:4 Progressive/Interleaved" value="4" />
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</field>
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<field name="VD/VE Input Ordering Mode" start="40" end="42" type="uint" />
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@@ -3680,7 +3680,7 @@
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<field name="SFC Input Chroma Sub-Sampling" start="36" end="39" type="uint">
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<value name="4:0:0" value="0" />
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<value name="4:2:0" value="1" />
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<value name="4:2:2 Horizonatal" value="2" />
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<value name="4:2:2 Horizontal" value="2" />
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<value name="4:4:4 Progressive/Interleaved" value="4" />
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</field>
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<field name="VD/VE Input Ordering Mode" start="40" end="42" type="uint" />
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@@ -293,7 +293,7 @@ genX(emit_simpler_shader_init_fragment)(struct anv_simple_shader *state)
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/* Allocate a binding table for Gfx9 for 2 reason :
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*
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* 1. we need a to emit a 3DSTATE_BINDING_TABLE_POINTERS_PS to make the
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* HW apply the preceeding 3DSTATE_CONSTANT_PS
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* HW apply the preceding 3DSTATE_CONSTANT_PS
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*
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* 2. Emitting an empty 3DSTATE_BINDING_TABLE_POINTERS_PS would cause RT
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* writes (even though they're empty) to disturb later writes
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