freedreno/a3xx: more texture array fixes

Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark
2014-09-13 16:14:17 -04:00
parent 18291ee17a
commit 49b8fb937f
3 changed files with 22 additions and 19 deletions
@@ -179,7 +179,7 @@ fd3_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
case PIPE_TEXTURE_1D_ARRAY:
case PIPE_TEXTURE_2D_ARRAY:
so->texconst3 =
A3XX_TEX_CONST_3_DEPTH(u_minify(prsc->array_size, lvl)) |
A3XX_TEX_CONST_3_DEPTH(prsc->array_size - 1) |
A3XX_TEX_CONST_3_LAYERSZ1(rsc->slices[0].size0) |
A3XX_TEX_CONST_3_LAYERSZ2(rsc->slices[0].size0);
break;
@@ -241,11 +241,13 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
/* Texturing. */
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return MAX_MIP_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 11;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 0; /* TODO: a3xx+ should support (required in gles3) */
return (screen->gpu_id >= 300) ? 256 : 0;
/* Render targets. */
case PIPE_CAP_MAX_RENDER_TARGETS:
@@ -1095,10 +1095,15 @@ get_tex_info(struct ir3_compile_context *ctx,
.flags = IR3_INSTR_S,
};
static const struct tex_info tex1da = {
.order = { 0, -1, 2, -1 }, /* coord.xz */
.order = { 0, -1, 1, -1 }, /* coord.xy */
.src_wrmask = TGSI_WRITEMASK_XYZ,
.flags = IR3_INSTR_A,
};
static const struct tex_info tex1dsa = {
.order = { 0, -1, 1, 2 }, /* coord.xyz */
.src_wrmask = TGSI_WRITEMASK_XYZW,
.flags = IR3_INSTR_S | IR3_INSTR_A,
};
static const struct tex_info tex2d = {
.order = { 0, 1, -1, -1 }, /* coord.xy */
.src_wrmask = TGSI_WRITEMASK_XY,
@@ -1114,6 +1119,11 @@ get_tex_info(struct ir3_compile_context *ctx,
.src_wrmask = TGSI_WRITEMASK_XYZ,
.flags = IR3_INSTR_A,
};
static const struct tex_info tex2dsa = {
.order = { 0, 1, 2, 3 }, /* coord.xyzw */
.src_wrmask = TGSI_WRITEMASK_XYZW,
.flags = IR3_INSTR_S | IR3_INSTR_A,
};
static const struct tex_info tex3d = {
.order = { 0, 1, 2, -1 }, /* coord.xyz */
.src_wrmask = TGSI_WRITEMASK_XYZ,
@@ -1130,15 +1140,10 @@ get_tex_info(struct ir3_compile_context *ctx,
.flags = IR3_INSTR_P,
};
static const struct tex_info txp1ds = {
.order = { 0, -1, 2, 3 }, /* coord.xzw */
.order = { 0, -1, 2, 3 }, /* coord.xyz */
.src_wrmask = TGSI_WRITEMASK_XYZW,
.flags = IR3_INSTR_P | IR3_INSTR_S,
};
static const struct tex_info txp1da = {
.order = { 0, -1, 2, 3 }, /* coord.xzw */
.src_wrmask = TGSI_WRITEMASK_XYZW,
.flags = IR3_INSTR_P | IR3_INSTR_A,
};
static const struct tex_info txp2d = {
.order = { 0, 1, 3, -1 }, /* coord.xyw */
.src_wrmask = TGSI_WRITEMASK_XYZ,
@@ -1149,11 +1154,6 @@ get_tex_info(struct ir3_compile_context *ctx,
.src_wrmask = TGSI_WRITEMASK_XYZW,
.flags = IR3_INSTR_P | IR3_INSTR_S,
};
static const struct tex_info txp2da = {
.order = { 0, 1, 2, 3 }, /* coord.xyzw */
.src_wrmask = TGSI_WRITEMASK_XYZW,
.flags = IR3_INSTR_P | IR3_INSTR_A,
};
static const struct tex_info txp3d = {
.order = { 0, 1, 2, 3 }, /* coord.xyzw */
.src_wrmask = TGSI_WRITEMASK_XYZW,
@@ -1173,6 +1173,8 @@ get_tex_info(struct ir3_compile_context *ctx,
return &tex1ds;
case TGSI_TEXTURE_1D_ARRAY:
return &tex1da;
case TGSI_TEXTURE_SHADOW1D_ARRAY:
return &tex1dsa;
case TGSI_TEXTURE_2D:
case TGSI_TEXTURE_RECT:
return &tex2d;
@@ -1181,6 +1183,8 @@ get_tex_info(struct ir3_compile_context *ctx,
return &tex2ds;
case TGSI_TEXTURE_2D_ARRAY:
return &tex2da;
case TGSI_TEXTURE_SHADOW2D_ARRAY:
return &tex2dsa;
case TGSI_TEXTURE_3D:
case TGSI_TEXTURE_CUBE:
return &tex3d;
@@ -1198,16 +1202,12 @@ get_tex_info(struct ir3_compile_context *ctx,
return &txp1d;
case TGSI_TEXTURE_SHADOW1D:
return &txp1ds;
case TGSI_TEXTURE_1D_ARRAY:
return &txp1da;
case TGSI_TEXTURE_2D:
case TGSI_TEXTURE_RECT:
return &txp2d;
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOWRECT:
return &txp2ds;
case TGSI_TEXTURE_2D_ARRAY:
return &txp2da;
case TGSI_TEXTURE_3D:
case TGSI_TEXTURE_CUBE:
return &txp3d;
@@ -1237,6 +1237,7 @@ static bool is_1d(unsigned tex)
case TGSI_TEXTURE_1D:
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_1D_ARRAY:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
return true;
default:
return false;