Minor correction to EXT_framebuffer_object XML. Fix gl_table.py so that it

generates the correct script name in the generated output.
This commit is contained in:
Ian Romanick
2005-05-26 16:34:58 +00:00
parent 249db89b00
commit 497dd3e920
4 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -11508,7 +11508,7 @@
<param name="textarget" type="GLenum"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="zoffsetl" type="GLint"/>
<param name="zoffset" type="GLint"/>
</function>
<function name="FramebufferRenderbufferEXT" offset="810">
+2 -2
View File
@@ -30,11 +30,11 @@ import license
import sys, getopt
class PrintGlTable(gl_XML.FilterGLAPISpecBase):
file_name = "gl_gen_table.xml (from Mesa)"
def __init__(self):
gl_XML.FilterGLAPISpecBase.__init__(self)
self.header_tag = '_GLAPI_TABLE_H_'
self.name = "gl_table.py (from Mesa)"
self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
+2 -2
View File
@@ -1,4 +1,4 @@
/* DO NOT EDIT - This file generated automatically by a script */
/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
/*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
@@ -844,7 +844,7 @@ struct _glapi_table
GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 806 */
void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */
void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 808 */
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffsetl); /* 809 */
void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 809 */
void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 810 */
void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */
void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 812 */
+2 -2
View File
@@ -4115,9 +4115,9 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attac
DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
}
KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffsetl)
KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
{
DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffsetl), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffsetl));
DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
}
KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)