Minor correction to EXT_framebuffer_object XML. Fix gl_table.py so that it
generates the correct script name in the generated output.
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@@ -11508,7 +11508,7 @@
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<param name="textarget" type="GLenum"/>
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<param name="texture" type="GLuint"/>
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<param name="level" type="GLint"/>
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<param name="zoffsetl" type="GLint"/>
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<param name="zoffset" type="GLint"/>
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</function>
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<function name="FramebufferRenderbufferEXT" offset="810">
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@@ -30,11 +30,11 @@ import license
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import sys, getopt
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class PrintGlTable(gl_XML.FilterGLAPISpecBase):
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file_name = "gl_gen_table.xml (from Mesa)"
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def __init__(self):
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gl_XML.FilterGLAPISpecBase.__init__(self)
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self.header_tag = '_GLAPI_TABLE_H_'
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self.name = "gl_table.py (from Mesa)"
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self.license = license.bsd_license_template % ( \
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"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
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@@ -1,4 +1,4 @@
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/* DO NOT EDIT - This file generated automatically by a script */
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/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
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/*
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* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
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@@ -844,7 +844,7 @@ struct _glapi_table
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GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 806 */
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void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 807 */
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void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 808 */
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void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffsetl); /* 809 */
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void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 809 */
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void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 810 */
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void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 811 */
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void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 812 */
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@@ -4115,9 +4115,9 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attac
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DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
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}
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KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffsetl)
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KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
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{
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DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffsetl), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffsetl));
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DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
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}
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KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
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