nir/info: Add compute shader local size to nir_shader_info
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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@@ -173,6 +173,14 @@ glsl_to_nir(const struct gl_shader_program *shader_prog,
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shader->info.gs.invocations = sh->Geom.Invocations;
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break;
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case MESA_SHADER_COMPUTE: {
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struct gl_compute_program *cp = (struct gl_compute_program *)sh->Program;
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shader->info.cs.local_size[0] = cp->LocalSize[0];
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shader->info.cs.local_size[1] = cp->LocalSize[1];
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shader->info.cs.local_size[2] = cp->LocalSize[2];
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break;
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}
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default:
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break; /* No stage-specific info */
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}
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@@ -1501,6 +1501,10 @@ typedef struct nir_shader_info {
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/** 1 .. MAX_GEOMETRY_SHADER_INVOCATIONS */
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unsigned invocations;
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} gs;
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struct {
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unsigned local_size[3];
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} cs;
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};
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} nir_shader_info;
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