r300-gallium: Calculate vert shader inputs for HW TCL.
This is definitely not perfect.
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@@ -30,9 +30,9 @@
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* The vertex_info struct describes the post-TCL format of vertices. It is
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* required for Draw when doing SW TCL, and also for describing the
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* dreaded RS block on R300 chipsets. */
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/* XXX this function should be able to handle vert shaders as well as draw */
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static void r300_update_vertex_layout(struct r300_context* r300)
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{
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struct r300_screen* r300screen = r300_screen(r300->context.screen);
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struct r300_vertex_format vformat;
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struct vertex_info vinfo;
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boolean pos = FALSE, psize = FALSE, fog = FALSE;
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@@ -74,6 +74,13 @@ static void r300_update_vertex_layout(struct r300_context* r300)
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}
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}
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if (r300screen->caps->has_tcl) {
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for (i = 0; i < info->num_inputs; i++) {
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/* XXX should probably do real lookup with vert shader */
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tab[i] = i;
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}
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}
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/* Do the actual vertex_info setup.
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*
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* vertex_info has four uints of hardware-specific data in it.
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