asahi: Bump shader buffers

No reason to limit it, it's direct access anyway.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21430>
This commit is contained in:
Alyssa Rosenzweig
2023-02-18 16:21:41 -05:00
committed by Marge Bot
parent c7b5f01461
commit 485eddcc85
+1 -1
View File
@@ -1517,7 +1517,7 @@ agx_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader,
return (1 << PIPE_SHADER_IR_NIR);
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return (is_deqp && allow_side_effects) ? 16 : 0;
return (is_deqp && allow_side_effects) ? PIPE_MAX_SHADER_BUFFERS : 0;
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return (is_deqp && allow_side_effects) ? PIPE_MAX_SHADER_IMAGES : 0;