i965: Set "Shader Channel Select" fields in Haswell's SURFACE_STATE.

These can be used to implement EXT_texture_swizzle without baking
state-dependent swizzle instructions into the shader and forcing
recompiles.

For now, just set them to pass-through mode, so everything continues to
work as it did on Ivybridge.  We can optimize this later.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Kenneth Graunke
2011-10-20 02:00:52 -07:00
parent a23dcc18e7
commit 4848122a96
3 changed files with 37 additions and 1 deletions
+8
View File
@@ -464,6 +464,14 @@
#define BRW_SURFACE_Y_OFFSET_SHIFT 20
#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
/* Surface state DW7 */
#define HSW_SCS_ZERO 0
#define HSW_SCS_ONE 1
#define HSW_SCS_RED 4
#define HSW_SCS_GREEN 5
#define HSW_SCS_BLUE 6
#define HSW_SCS_ALPHA 7
#define BRW_TEXCOORDMODE_WRAP 0
#define BRW_TEXCOORDMODE_MIRROR 1
#define BRW_TEXCOORDMODE_CLAMP 2
+8 -1
View File
@@ -860,7 +860,14 @@ struct gen7_surface_state
struct {
GLuint resource_min_lod:12;
GLuint pad0:16;
/* Only on Haswell */
GLuint pad0:4;
GLuint shader_chanel_select_a:3;
GLuint shader_chanel_select_b:3;
GLuint shader_chanel_select_g:3;
GLuint shader_chanel_select_r:3;
GLuint alpha_clear_color:1;
GLuint blue_clear_color:1;
GLuint green_clear_color:1;
@@ -121,6 +121,13 @@ gen7_update_texture_surface(struct gl_context *ctx, GLuint unit)
* - cache_control
*/
if (brw->intel.is_haswell) {
surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
}
/* Emit relocation to surface contents */
drm_intel_bo_emit_reloc(brw->intel.batch.bo,
brw->wm.surf_offset[surf_index] +
@@ -160,6 +167,13 @@ gen7_create_constant_surface(struct brw_context *brw,
surf->ss3.pitch = (16 - 1); /* ignored */
gen7_set_surface_tiling(surf, I915_TILING_NONE); /* tiling now allowed */
if (brw->intel.is_haswell) {
surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
}
/* Emit relocation to surface contents. Section 5.1.1 of the gen4
* bspec ("Data Cache") says that the data cache does not exist as
* a separate cache and is just the sampler cache.
@@ -249,6 +263,13 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
gen7_set_surface_tiling(surf, region->tiling);
surf->ss3.pitch = (region->pitch * region->cpp) - 1;
if (intel->is_haswell) {
surf->ss7.shader_chanel_select_r = HSW_SCS_RED;
surf->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
surf->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
surf->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
}
drm_intel_bo_emit_reloc(brw->intel.batch.bo,
brw->wm.surf_offset[unit] +
offsetof(struct gen7_surface_state, ss1),