changes for single-copy textures
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+1
-1
@@ -1,4 +1,3 @@
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/* $Id: dd.h,v 1.23 2000/03/23 16:22:36 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -626,6 +625,7 @@ struct dd_function_table {
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*/
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GLvoid *(*GetTexImage)( GLcontext *ctx, GLenum target, GLint level,
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const struct gl_texture_object *texObj,
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GLenum *formatOut, GLenum *typeOut,
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GLboolean *freeImageOut );
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/* Called by glGetTexImage or by core Mesa when a texture image
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@@ -49,6 +49,29 @@
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*/
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#ifdef DEBUG
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static void PrintTexture(int w, int h, int c, const GLubyte *data)
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{
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int i, j;
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for (i = 0; i < h; i++) {
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for (j = 0; j < w; j++) {
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if (c==1)
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printf("%02x ", data[0]);
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else if (c==2)
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printf("%02x %02x ", data[0], data[1]);
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else if (c==3)
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printf("%02x %02x %02x ", data[0], data[1], data[2]);
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else if (c==4)
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printf("%02x %02x %02x %02x ", data[0], data[1], data[2], data[3]);
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data += c;
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}
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printf("\n");
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}
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}
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#endif
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/*
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* Compute log base 2 of n.
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* If n isn't an exact power of two return -1.
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@@ -1377,7 +1400,7 @@ _mesa_get_teximage_from_driver( GLcontext *ctx, GLenum target, GLint level,
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if (!ctx->Driver.GetTexImage)
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return;
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image = (*ctx->Driver.GetTexImage)( ctx, target, level,
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image = (*ctx->Driver.GetTexImage)( ctx, target, level, texObj,
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&imgFormat, &imgType, &freeImage);
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if (!image)
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return;
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+1
-10
@@ -1,4 +1,3 @@
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/* $Id: texobj.c,v 1.16 2000/03/27 17:55:19 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -168,7 +167,7 @@ void gl_test_texture_object_completeness( const GLcontext *ctx, struct gl_textur
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t->Complete = GL_TRUE; /* be optimistic */
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/* Always need level zero image */
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if (!t->Image[0] || !t->Image[0]->Data) {
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if (!t->Image[0]) {
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t->Complete = GL_FALSE;
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return;
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}
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@@ -207,10 +206,6 @@ void gl_test_texture_object_completeness( const GLcontext *ctx, struct gl_textur
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/* Test dimension-independent attributes */
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for (i = minLevel; i <= maxLevel; i++) {
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if (t->Image[i]) {
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if (!t->Image[i]->Data) {
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t->Complete = GL_FALSE;
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return;
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}
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if (t->Image[i]->Format != t->Image[0]->Format) {
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t->Complete = GL_FALSE;
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return;
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@@ -235,10 +230,6 @@ void gl_test_texture_object_completeness( const GLcontext *ctx, struct gl_textur
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t->Complete = GL_FALSE;
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return;
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}
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if (!t->Image[i]->Data) {
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t->Complete = GL_FALSE;
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return;
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}
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if (t->Image[i]->Width2 != width ) {
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t->Complete = GL_FALSE;
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return;
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