mesa: update some old-style (K&R?) function pointer calls
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
This commit is contained in:
@@ -404,7 +404,7 @@ _mesa_BlendEquation( GLenum mode )
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ctx->Color._BlendEquationPerBuffer = GL_FALSE;
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if (ctx->Driver.BlendEquationSeparate)
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(*ctx->Driver.BlendEquationSeparate)( ctx, mode, mode );
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ctx->Driver.BlendEquationSeparate(ctx, mode, mode);
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}
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@@ -582,7 +582,7 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
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ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F);
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if (ctx->Driver.BlendColor)
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(*ctx->Driver.BlendColor)(ctx, ctx->Color.BlendColor);
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ctx->Driver.BlendColor(ctx, ctx->Color.BlendColor);
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}
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@@ -731,7 +731,7 @@ _mesa_read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
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/* Call the device driver function only if fb is the bound read buffer */
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if (fb == ctx->ReadBuffer) {
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if (ctx->Driver.ReadBuffer)
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(*ctx->Driver.ReadBuffer)(ctx, buffer);
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ctx->Driver.ReadBuffer(ctx, buffer);
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}
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}
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+1
-1
@@ -190,7 +190,7 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params )
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}
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if (ctx->Driver.Fogfv) {
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(*ctx->Driver.Fogfv)( ctx, pname, params );
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ctx->Driver.Fogfv( ctx, pname, params );
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}
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return;
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@@ -121,7 +121,7 @@ _mesa_GetString( GLenum name )
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assert(ctx->Driver.GetString);
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{
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/* Give the driver the chance to handle this query */
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const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
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const GLubyte *str = ctx->Driver.GetString(ctx, name);
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if (str)
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return str;
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}
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@@ -209,7 +209,7 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params)
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}
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if (ctx->Driver.PointParameterfv)
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(*ctx->Driver.PointParameterfv)(ctx, pname, params);
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ctx->Driver.PointParameterfv(ctx, pname, params);
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}
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@@ -495,7 +495,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
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/* Tell device driver about the new texture environment */
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if (ctx->Driver.TexEnv) {
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(*ctx->Driver.TexEnv)( ctx, target, pname, param );
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ctx->Driver.TexEnv(ctx, target, pname, param);
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}
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}
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