mesa: move declarations before code

This commit is contained in:
Brian Paul
2009-03-12 16:13:44 -06:00
parent 363fc6d64f
commit 47053782b8
+2 -2
View File
@@ -3996,6 +3996,8 @@ _mesa_unpack_dudv_span_byte( GLcontext *ctx,
{
GLint dstComponents;
GLfloat rgba[MAX_WIDTH][4];
GLbyte *dst = dest;
GLuint i;
dstComponents = _mesa_components_in_format( dstFormat );
/* source & dest image formats should have been error checked by now */
@@ -4014,8 +4016,6 @@ _mesa_unpack_dudv_span_byte( GLcontext *ctx,
*/
/* Now pack results in the requested dstFormat */
GLbyte *dst = dest;
GLuint i;
for (i = 0; i < n; i++) {
/* not sure - need clamp[-1,1] here? */
dst[0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);