st/mesa: fix incorrect freeing of drawpixels vertex shaders
These shaders are not st_vertex_shaders, but tgsi ureg shaders. Fixes fd.o bug 25959.
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@@ -1132,6 +1132,8 @@ st_destroy_drawpix(struct st_context *st)
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{
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st_reference_fragprog(st, &st->drawpix.z_shader, NULL);
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st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
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st_reference_vertprog(st, &st->drawpix.vert_shaders[0], NULL);
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st_reference_vertprog(st, &st->drawpix.vert_shaders[1], NULL);
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if (st->drawpix.vert_shaders[0])
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free(st->drawpix.vert_shaders[0]);
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if (st->drawpix.vert_shaders[1])
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free(st->drawpix.vert_shaders[1]);
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}
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@@ -159,7 +159,7 @@ struct st_context
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/** for glDraw/CopyPixels */
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struct {
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struct st_fragment_program *z_shader;
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struct st_vertex_program *vert_shaders[2];
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void *vert_shaders[2]; /**< ureg shaders */
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} drawpix;
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/** for glClear */
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