gallium/nir/tgsi: fixup indentation
This was using mixed tabs and spaces, let's fix that before we start
modifying the code.
Fixes: 42b5cfdbd2 ("gallivm/nir: fix vulkan vertex inputs")
Reviewed-by: default avatarDave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12440>
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@@ -581,11 +581,11 @@ void nir_tgsi_scan_shader(const struct nir_shader *nir,
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} else {
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int max = -1;
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nir_foreach_shader_in_variable(var, nir) {
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int slots = glsl_count_attribute_slots(var->type, false);
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int tmax = var->data.driver_location + slots - 1;
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if (tmax > max)
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max = tmax;
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info->file_max[TGSI_FILE_INPUT] = max;
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int slots = glsl_count_attribute_slots(var->type, false);
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int tmax = var->data.driver_location + slots - 1;
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if (tmax > max)
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max = tmax;
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info->file_max[TGSI_FILE_INPUT] = max;
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}
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}
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