mesa: fix off-by-one for newblock allocation in dlist_alloc
Cc: mesa-stable Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27556>
This commit is contained in:
@@ -1220,7 +1220,7 @@ dlist_alloc(struct gl_context *ctx, OpCode opcode, GLuint bytes, bool align8)
|
||||
ctx->ListState.CurrentPos++;
|
||||
}
|
||||
|
||||
if (ctx->ListState.CurrentPos + numNodes + contNodes > BLOCK_SIZE) {
|
||||
if (ctx->ListState.CurrentPos + numNodes + contNodes >= BLOCK_SIZE) {
|
||||
/* This block is full. Allocate a new block and chain to it */
|
||||
Node *newblock;
|
||||
Node *n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
|
||||
|
||||
Reference in New Issue
Block a user