use new _mesa_sourc/dest_buffer_exists() functions

This commit is contained in:
Brian Paul
2006-03-20 15:26:20 +00:00
parent 7275d4d097
commit 457fb0e128
+26 -48
View File
@@ -27,6 +27,7 @@
#include "context.h"
#include "drawpix.h"
#include "feedback.h"
#include "framebuffer.h"
#include "image.h"
#include "state.h"
@@ -43,7 +44,6 @@ error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
GLboolean drawing)
{
const char *readDraw = drawing ? "Draw" : "Read";
struct gl_framebuffer *fb = drawing ? ctx->DrawBuffer : ctx->ReadBuffer;
if (ctx->Extensions.EXT_packed_depth_stencil
&& type == GL_UNSIGNED_INT_24_8_EXT
@@ -78,23 +78,35 @@ error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
"glDrawPixels(drawing RGB pixels into color index buffer)");
return GL_TRUE;
}
if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glReadPixels(no color buffer)");
return GL_TRUE;
}
break;
case GL_COLOR_INDEX:
if (!drawing && ctx->Visual.rgbMode) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glReadPixels(reading color index format from RGB buffer");
"glReadPixels(reading color index format from RGB buffer)");
return GL_TRUE;
}
if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glReadPixels(no color buffer)");
return GL_TRUE;
}
break;
case GL_STENCIL_INDEX:
if (fb->Visual.stencilBits == 0) {
if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
(!drawing && !_mesa_source_buffer_exists(ctx, format))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"gl%sPixels(no stencil buffer)", readDraw);
return GL_TRUE;
}
break;
case GL_DEPTH_COMPONENT:
if (fb->Visual.depthBits == 0) {
if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
(!drawing && !_mesa_source_buffer_exists(ctx, format))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"gl%sPixels(no depth buffer)", readDraw);
return GL_TRUE;
@@ -106,13 +118,12 @@ error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
_mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
return GL_TRUE;
}
if (fb->Visual.depthBits == 0 || fb->Visual.stencilBits == 0) {
if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
(!drawing && !_mesa_source_buffer_exists(ctx, format))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"gl%sPixels(no depth or stencil buffer)", readDraw);
return GL_TRUE;
}
ASSERT(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
ASSERT(fb->Attachment[BUFFER_STENCIL].Renderbuffer);
break;
default:
/* this should have been caught in _mesa_is_legal_format_type() */
@@ -214,45 +225,6 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
return;
}
switch (type) {
case GL_COLOR:
/* OK */
break;
case GL_DEPTH:
if (ctx->DrawBuffer->Visual.depthBits == 0 ||
ctx->ReadBuffer->Visual.depthBits == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyPixels(no depth buffer)");
return;
}
break;
case GL_STENCIL:
if (ctx->DrawBuffer->Visual.stencilBits == 0 ||
ctx->ReadBuffer->Visual.stencilBits == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyPixels(no stencil buffer)");
return;
}
break;
case GL_DEPTH_STENCIL_EXT:
if (!ctx->Extensions.EXT_packed_depth_stencil) {
_mesa_error(ctx, GL_INVALID_ENUM, "glCopyPixels");
return;
}
if (ctx->DrawBuffer->Visual.depthBits == 0 ||
ctx->ReadBuffer->Visual.depthBits == 0 ||
ctx->DrawBuffer->Visual.stencilBits == 0 ||
ctx->ReadBuffer->Visual.stencilBits == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyPixels(no depth or stencil buffer)");
return;
}
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glCopyPixels");
return;
}
if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT ||
ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
@@ -260,6 +232,13 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
return;
}
if (!_mesa_source_buffer_exists(ctx, type) ||
!_mesa_dest_buffer_exists(ctx, type)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyPixels(missing source or dest buffer)");
return;
}
if (!ctx->Current.RasterPosValid) {
return;
}
@@ -295,7 +274,6 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (width < 0 || height < 0) {
@@ -318,7 +296,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
return;
}
if (!rb) {
if (!_mesa_source_buffer_exists(ctx, format)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)");
return;
}